My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Brock

Marksman Rare Ranked · Silver
49.8%Win rate across all maps
30,390Games
100Trust Score
40. of 105Rank by score
+4.1Skill bonus

Best map: Out in the Open with 59.3% from 2,114 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 35.Star rate
Win rate 57.49.8 %
Popularity 92.2.64 %
Breadth 76.30% of maps
Counter safety 35.24.9 %
Star rate 84.30.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 3.9% and has not shifted measurably of late.

Win rate

08/04 — 54.9% from 175 appearances08/05 — 51.2% from 250 appearances08/06 — 43.4% from 166 appearances08/20 — 45.7% from 7,332 appearances08/21 — 47.0% from 5,280 appearances08/22 — 50.7% from 3,931 appearances08/23 — 53.5% from 3,544 appearances08/24 — 52.9% from 5,894 appearances08/25 — 52.3% from 4,354 appearances
54.9%08/04 52.3%08/25

Pick rate

08/04 — 2.9% from 175 appearances08/05 — 2.1% from 250 appearances08/06 — 2.1% from 166 appearances08/20 — 2.9% from 7,332 appearances08/21 — 2.8% from 5,280 appearances08/22 — 2.6% from 3,931 appearances08/23 — 2.5% from 3,544 appearances08/24 — 2.6% from 5,894 appearances08/25 — 2.3% from 4,354 appearances
2.9%08/04 2.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 48.3% to 52.4%). The higher the tier, the better he does.

Bronze — 46.5% from 6,155 gamesSilver — 49.9% from 31,151 gamesGold — 50.2% from 556,978 gamesDiamond — 50.1% from 519,387 gamesMythic — 50.7% from 2,644,817 gamesLegendary — 52.4% from 797,327 gamesMasters — 53.7% from 15,926 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Out in the Open Knockout 59.3%
2114 70
Dry Season Bounty 58.5%
1559 65
Hideout Bounty 56.7%
1503 65
Belle's Rock Knockout 56.5%
1528 65
New Horizons Knockout 56.2%
1825 68
Bridge Too Far Heist 56.0%
1613 66
Flaring Phoenix Knockout 56.1%
1534 65
Shooting Star Bounty 55.8%
1523 65
Layer Cake Bounty 52.0%
1090 60
Safe Zone Heist 50.9%
1557 65
Kaboom Canyon Heist 49.3%
1431 64
Safe(r) Zone Heist 49.2%
1534 65
Rustic Arcade Gem Grab 47.5%
1039 59
Hot Potato Heist 47.3%
1164 61
Deathcap Trap Gem Grabprev. season 64.7%
17 0
Pit Stop Heist 45.9%
1156 61
Undermine Gem Grab 45.8%
722 54
Pinball Dreams Brawl Ball 43.3%
728 54
Gem Fort Gem Grab 43.3%
654 52
Crystal Arcade Gem Grabprev. season 29.4%
17 0
Ring of Fire Hot Zone 41.2%
692 53
Hard Rock Mine Gem Grab 40.7%
765 55
Center Stage Brawl Ball 39.5%
622 51
Spiraling Out Brawl Ball 39.3%
615 51
Triple Dribble Brawl Ball 37.9%
530 49
Double Swoosh Gem Grab 37.0%
632 52
Open Business Hot Zone 35.2%
600 51
Parallel Plays Hot Zone 34.9%
533 49
Dueling Beetles Hot Zone 34.8%
597 51
Sneaky Fields Brawl Ball 31.7%
521 49

Who beats Brock and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🖤MKZ🖤 Legendary 71 43.4% 64.8%
2 ︎︎ Legendary 37 41.0% 73.0%
3 Vaxeen🍥 Legendary 20 39.8% 90.0%
4 valentijn Legendary 27 39.7% 77.8%
5 PH • Tozz Legendary 25 39.6% 80.0%