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EN

Brock

Marksman Rare Ranked · Silver Heist
50.2%Win rate in Heist
8,715Games
91Trust Score
22. of 105Rank in Heist

Best map: Out in the Open with 59.3% from 2,211 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 67.Star rate
Win rate 69.50.2 %
Popularity 95.3.44 %
Breadth 75.30% of maps
Counter safety 67.36.4 %
Star rate 87.27.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 3.4% and has not shifted measurably of late.

Win rate

08/20 — 47.4% from 1,998 appearances08/21 — 46.7% from 1,434 appearances08/22 — 49.1% from 1,134 appearances08/23 — 53.8% from 1,008 appearances08/24 — 53.2% from 1,709 appearances08/25 — 52.6% from 1,355 appearances08/26 — 50.6% from 77 appearances
47.4%08/20 50.6%08/26

Pick rate

08/20 — 3.7% from 1,998 appearances08/21 — 3.5% from 1,434 appearances08/22 — 3.5% from 1,134 appearances08/23 — 3.3% from 1,008 appearances08/24 — 3.5% from 1,709 appearances08/25 — 3.1% from 1,355 appearances08/26 — 2.8% from 77 appearances
3.7%08/20 2.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 48.8% from 1,522 gamesSilver — 50.4% from 8,843 gamesGold — 47.2% from 154,112 gamesDiamond — 47.1% from 136,494 gamesMythic — 47.1% from 545,924 gamesLegendary — 47.8% from 178,881 gamesMasters — 49.0% from 4,264 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 32 maps.

MapWin rateGamesTrust
Bridge Too Far Heist 56.4%
1659 66
Safe Zone Heist 50.9%
1592 65
Safe(r) Zone Heist 49.2%
1566 65
Kaboom Canyon Heist 49.2%
1502 65
Hot Potato Heist 47.7%
1213 61
Pit Stop Heist 46.0%
1183 61

Against whom

Direct duels in Heist: how Brock does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.8% against Bolt in Hot Zone. On average the worst case sits at 28.8%.

Counters

Brock counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 57.4% 44,256 games Mico 54.1% 22,941 games Chuck 53.9% 20,431 games Edgar 52.3% 55,479 games Melodie 52.7% 10,556 games Jessie 51.9% 19,817 games

Who plays him best soon

Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🖤MKZ🖤 Legendary 75 44.5% 66.7%
2 ︎︎ Legendary 37 40.7% 73.0%
3 PH • Tozz Legendary 27 40.3% 81.5%
4 Vaxeen🍥 Legendary 20 39.5% 90.0%
5 valentijn Legendary 27 39.4% 77.8%