Best map: Out in the Open with 63.5% from 1,500 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/03 to 08/19, 17 days. 9 earlier days are left out — below 182 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 3.9% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 48.2% to 52.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
63.5% | 1500 | 65 | ||
Flaring Phoenix prev. season |
63.6% | 854 | 56 | ||
Dry Season prev. season |
60.0% | 1167 | 61 | ||
Layer Cake prev. season |
59.2% | 1290 | 62 | ||
Belle's Rock prev. season |
59.2% | 970 | 58 | ||
Hideout prev. season |
56.3% | 1173 | 61 | ||
Shooting Star prev. season |
54.7% | 1173 | 61 | ||
New Horizons prev. season |
54.1% | 1108 | 60 | ||
Pinball Dreams ![]() |
52.1% | 1077 | 60 | ||
Safe(r) Zone ![]() |
50.8% | 2681 | 73 | ||
Hard Rock Mine ![]() |
52.9% | 652 | 52 | ||
Undermine ![]() |
52.0% | 777 | 55 | ||
Triple Dribble prev. season |
49.1% | 6676 | 87 | ||
Crystal Arcade prev. season |
48.3% | 20396 | 100 | ||
Safe Zone prev. season |
50.2% | 1216 | 61 | ||
Bridge Too Far prev. season |
50.0% | 1217 | 61 | ||
Deathcap Trap prev. season |
47.6% | 21915 | 100 | ||
Rustic Arcade prev. season |
50.5% | 634 | 52 | ||
Double Swoosh ![]() |
51.2% | 434 | 46 | ||
Gem Fort ![]() |
50.4% | 536 | 49 | ||
Sneaky Fields ![]() |
49.5% | 545 | 49 | ||
Center Stage ![]() |
48.2% | 946 | 58 | ||
Kaboom Canyon prev. season |
47.7% | 1157 | 61 | ||
Dueling Beetles ![]() |
48.2% | 488 | 48 | ||
Parallel Plays prev. season |
46.2% | 3145 | 76 | ||
Hot Potato prev. season |
46.6% | 639 | 52 | ||
Ring of Fire ![]() |
43.0% | 1164 | 61 | ||
Open Business ![]() |
36.2% | 527 | 49 |
Who beats Brock and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.