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EN

Brock

Marksman Rare Ranked · Silver
50.0%Win rate across all maps
32,107Games
100Trust Score
41. of 105Rank by score
+4.0Skill bonus

Best map: Out in the Open with 59.2% from 2,244 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 36.Star rate
Win rate 58.50.0 %
Popularity 92.2.62 %
Breadth 76.30% of maps
Counter safety 36.24.8 %
Star rate 84.30.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 3.5% and has not shifted measurably of late.

Win rate

08/04 — 54.9% from 175 appearances08/05 — 51.2% from 250 appearances08/06 — 43.4% from 166 appearances08/20 — 45.7% from 7,353 appearances08/21 — 47.0% from 5,308 appearances08/22 — 50.7% from 3,951 appearances08/23 — 53.6% from 3,627 appearances08/24 — 52.8% from 6,072 appearances08/25 — 52.5% from 4,841 appearances08/26 — 51.9% from 955 appearances
54.9%08/04 51.9%08/26

Pick rate

08/04 — 2.9% from 175 appearances08/05 — 2.1% from 250 appearances08/06 — 2.1% from 166 appearances08/20 — 2.9% from 7,353 appearances08/21 — 2.8% from 5,308 appearances08/22 — 2.6% from 3,951 appearances08/23 — 2.5% from 3,627 appearances08/24 — 2.6% from 6,072 appearances08/25 — 2.3% from 4,841 appearances08/26 — 2.1% from 955 appearances
2.9%08/04 2.1%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.0 — rewards skill: from Bronze to Masters the win rate climbs by 4.0 points (regression 48.3% to 52.3%). The higher the tier, the better he does.

Bronze — 46.4% from 6,660 gamesSilver — 50.0% from 32,868 gamesGold — 50.2% from 584,164 gamesDiamond — 50.1% from 530,143 gamesMythic — 50.7% from 2,653,330 gamesLegendary — 52.4% from 801,216 gamesMasters — 53.7% from 15,971 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Out in the Open Knockout 59.2%
2244 71
Dry Season Bounty 58.6%
1670 66
Hideout Bounty 57.0%
1608 66
Belle's Rock Knockout 56.9%
1629 66
New Horizons Knockout 56.4%
1872 68
Bridge Too Far Heist 56.1%
1685 66
Flaring Phoenix Knockout 56.0%
1639 66
Shooting Star Bounty 56.0%
1569 65
Layer Cake Bounty 52.1%
1164 61
Safe Zone Heist 51.0%
1602 66
Safe(r) Zone Heist 49.4%
1576 65
Kaboom Canyon Heist 49.1%
1528 65
Hot Potato Heist 47.8%
1242 62
Rustic Arcade Gem Grab 47.4%
1111 60
Deathcap Trap Gem Grabprev. season 64.7%
17 0
Pit Stop Heist 45.9%
1191 61
Undermine Gem Grab 46.0%
757 54
Pinhole Punt Brawl Ball 48.0%
25 3
Pinball Dreams Brawl Ball 43.7%
774 55
Gem Fort Gem Grab 43.5%
713 53
Crystal Arcade Gem Grabprev. season 29.4%
17 0
Ring of Fire Hot Zone 41.9%
716 54
Beach Ball Brawl Ball 34.3%
35 8
Hard Rock Mine Gem Grab 41.7%
812 55
Spiraling Out Brawl Ball 40.1%
656 52
Center Stage Brawl Ball 39.8%
658 52
Triple Dribble Brawl Ball 38.0%
563 50
Double Swoosh Gem Grab 37.0%
671 53
Parallel Plays Hot Zone 36.0%
572 50
Open Business Hot Zone 35.4%
642 52
Dueling Beetles Hot Zone 35.1%
630 52
Sneaky Fields Brawl Ball 32.7%
553 50

Who beats Brock and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Brock, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🖤MKZ🖤 Legendary 77 43.8% 64.9%
2 ︎︎ Legendary 37 40.7% 73.0%
3 PH • Tozz Legendary 27 40.2% 81.5%
4 Vaxeen🍥 Legendary 20 39.4% 90.0%
5 valentijn Legendary 27 39.3% 77.8%