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EN

Bull

Tank Rare Ranked · All ranks
53.6%Win rate across all maps
778,593Games
100Trust Score
8. of 105Rank by score
−5.4Skill bonus

Best map: Hot Potato with 58.3% from 64,073 games.

Wins late — in Knockout 8.4 points better in long rounds than in short ones (53.7% against 45.3%, split at 99 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularity 77.BreadthCounter safetyStar rate
Win rate 92.53.6 %
Popularity 77.1.31 %
Breadth 92.60% of maps
Counter safety 91.35.7 %
Star rate 94.30.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 09/01, 32 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 09/01.

Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.

Win rate

08/01 — 50.5% from 426 appearances08/02 — 50.6% from 1,000 appearances08/03 — 50.5% from 3,363 appearances08/04 — 51.0% from 20,163 appearances08/05 — 50.8% from 60,028 appearances08/06 — 51.1% from 38,368 appearances08/07 — 51.0% from 8,867 appearances08/08 — 50.4% from 9,048 appearances08/09 — 50.6% from 10,516 appearances08/10 — 50.5% from 29,020 appearances08/11 — 50.6% from 82,979 appearances08/12 — 50.8% from 117,691 appearances08/13 — 51.1% from 111,766 appearances08/14 — 51.2% from 107,187 appearances08/15 — 50.9% from 100,725 appearances08/16 — 51.3% from 101,580 appearances08/17 — 51.1% from 98,390 appearances08/18 — 51.1% from 87,657 appearances08/19 — 50.2% from 25,589 appearances08/20 — 52.6% from 57,070 appearances08/21 — 53.3% from 75,388 appearances08/22 — 53.3% from 57,145 appearances08/23 — 53.6% from 52,120 appearances08/24 — 53.3% from 78,848 appearances08/25 — 54.1% from 77,788 appearances08/26 — 53.5% from 72,974 appearances08/27 — 53.7% from 63,062 appearances08/28 — 53.6% from 65,422 appearances08/29 — 53.6% from 64,532 appearances08/30 — 53.3% from 62,159 appearances08/31 — 53.0% from 51,604 appearances09/01 — 48.4% from 481 appearances
50.5%08/01 48.4%09/01

Pick rate

08/01 — 1.0% from 426 appearances08/02 — 0.9% from 1,000 appearances08/03 — 0.9% from 3,363 appearances08/04 — 0.9% from 20,163 appearances08/05 — 1.1% from 60,028 appearances08/06 — 1.2% from 38,368 appearances08/07 — 1.0% from 8,867 appearances08/08 — 1.0% from 9,048 appearances08/09 — 1.0% from 10,516 appearances08/10 — 1.0% from 29,020 appearances08/11 — 1.2% from 82,979 appearances08/12 — 1.3% from 117,691 appearances08/13 — 1.4% from 111,766 appearances08/14 — 1.4% from 107,187 appearances08/15 — 1.4% from 100,725 appearances08/16 — 1.4% from 101,580 appearances08/17 — 1.4% from 98,390 appearances08/18 — 1.4% from 87,657 appearances08/19 — 1.5% from 25,589 appearances08/20 — 1.3% from 57,070 appearances08/21 — 1.4% from 75,388 appearances08/22 — 1.3% from 57,145 appearances08/23 — 1.3% from 52,120 appearances08/24 — 1.3% from 78,848 appearances08/25 — 1.3% from 77,788 appearances08/26 — 1.3% from 72,974 appearances08/27 — 1.3% from 63,062 appearances08/28 — 1.3% from 65,422 appearances08/29 — 1.3% from 64,532 appearances08/30 — 1.3% from 62,159 appearances08/31 — 1.3% from 51,604 appearances09/01 — 1.2% from 481 appearances
1.0%08/01 1.2%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.4 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.4 points (regression 55.1% to 49.7%). Higher up he gets outplayed.

Bronze — 28.8% from 9,699 gamesSilver — 52.7% from 32,369 gamesGold — 55.4% from 387,997 gamesDiamond — 52.5% from 260,143 gamesMythic — 50.7% from 906,984 gamesLegendary — 51.9% from 184,259 gamesMasters — 55.7% from 3,004 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Hot Potato Heist 58.3%
64073 100
Pit Stop Heist 57.0%
25338 100
Kaboom Canyon Heist 56.3%
35145 100
Sneaky Fields Brawl Ball 55.4%
104191 100
Center Stage Brawl Ball 55.3%
70087 100
Double Swoosh Gem Grab 53.9%
40042 100
Undermine Gem Grab 53.3%
24820 100
Spiraling Out Brawl Ball 53.1%
45693 100
Pinball Dreams Brawl Ball 53.1%
46505 100
Beach Ball Brawl Ball 53.0%
27551 100
Gem Fort Gem Grab 52.8%
35924 100
Hard Rock Mine Gem Grab 52.9%
24250 100
Triple Dribble Brawl Ball 52.6%
55490 100
Safe(r) Zone Heist 53.0%
11279 95
Safe Zone Heist 52.4%
20851 100
Deathcap Trap Gem Grabprev. season 51.9%
21679 100
Parallel Plays Hot Zone 51.7%
29677 100
Bridge Too Far Heist 51.8%
16377 100
Pinhole Punt Brawl Ball 52.6%
2366 71
Open Business Hot Zone 50.8%
13839 98
Crystal Arcade Gem Grabprev. season 50.4%
28210 100
Dueling Beetles Hot Zone 49.9%
16643 100
Ring of Fire Hot Zone 49.4%
10401 94
Layer Cake Bounty 48.5%
12471 96
Flaring Phoenix Knockout 48.4%
9364 92
Rustic Arcade Gem Grab 45.5%
4026 79
Belle's Rock Knockout 44.7%
6432 86
New Horizons Knockout 43.3%
5102 83
Dry Season Bounty 43.0%
5849 85
Hideout Bounty 42.6%
5519 84
Out in the Open Knockout 41.4%
4985 83
Shooting Star Bounty 38.7%
4303 80

Who beats Bull and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 100 46.9% 64.0%
2 layon Legendary 52 46.5% 75.0%
3 ksuarez¿🤳 Masters 31 46.2% 90.3%
4 ⛩️𝙸𝚣𝚊𝚗𝚊⛩️ Legendary 92 45.8% 63.0%
5 ALGHAMDI Masters 115 45.1% 59.1%