Best map: Quintillion with 54.6% from 45,105 games.
08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 173 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
52.9% | 5155 | 83 | ||
Flaring Phoenix ![]() |
111.1% | 27 | 4 | ||
Konnakol ![]() |
51.1% | 24695 | 100 | ||
Leaping Dogs ![]() |
50.7% | 5749 | 85 | ||
Think Ahead ![]() |
50.3% | 4278 | 80 | ||
Double Decker ![]() |
50.4% | 1636 | 66 | ||
Belle's Rock ![]() |
49.2% | 7358 | 88 | ||
Crab Claws ![]() |
48.9% | 5441 | 84 | ||
Opening Move ![]() |
48.7% | 4265 | 80 | ||
New Perspective ![]() |
48.7% | 1997 | 69 | ||
Healthy Middle Ground ![]() |
51.4% | 247 | 38 | ||
Please Remain Standing ![]() |
47.0% | 1926 | 68 | ||
Jungle Top ![]() |
44.8% | 7717 | 89 | ||
Out in the Open ![]() |
45.0% | 5159 | 83 | ||
Streets with No Name ![]() |
44.6% | 3373 | 77 | ||
Chivalry ![]() |
43.0% | 3052 | 75 | ||
Close Call ![]() |
42.6% | 3605 | 78 | ||
Split Difference ![]() |
37.9% | 6357 | 86 | ||
Flowing Springs ![]() |
37.0% | 3269 | 76 | ||
Deep End ![]() |
25.6% | 1118 | 60 |
Direct duels in Knockout: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.8% against R-T in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
55.9%
3,833 games
Bolt
61.5%
325 games
Mandy
52.6%
1,327 games
Doug
59.3%
182 games
Buster
70.6%
68 games
Edgar
51.0%
3,856 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | layon | Legendary | 59 | 48.6% | 76.3% |
| 2 | Emporio Armani | Masters | 28 | 48.0% | 100.0% |
| 3 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Legendary | 102 | 46.6% | 62.7% |
| 4 | ALGHAMDI | Masters | 124 | 46.6% | 60.5% |
| 5 | ksuarez¿🤳 | Masters | 35 | 46.6% | 85.7% |