Only Split Difference. 08/06 to 08/20, 5 days. 5 earlier days are left out — below 91 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
55.9%
522 games
Spike
69.8%
86 games
Mandy
53.3%
165 games
Piper
51.1%
274 games
Starr Nova
56.0%
75 games
Pierce
51.6%
157 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DaddyIta | Legendary | 123 | 38.9% | 51.2% |
| 2 | ばびろんすす | Mythic | 20 | 34.2% | 70.0% |
| 3 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Mythic | 20 | 34.2% | 70.0% |
| 4 | 병히 | Diamond | 24 | 33.7% | 62.5% |
| 5 | たかとし | Diamond | 22 | 33.5% | 63.6% |