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← Overview

Bull

Tank Rare Ranked · Diamond
52.9%Win rate across all maps
36,709Games
100Trust Score
20. of 105Rank by score
−3.1Skill bonus

Best map: Hot Potato with 58.4% from 3,767 games.

Wins early — in Knockout 9.8 points better in short rounds than in long ones (29.0% against 38.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/03 to 08/21, 15 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Picked more often — 1.2% to 1.4% pick rate, up 17 %. The win rate stayed where it was.

Win rate

08/03 — 53.4% from 564 appearances08/04 — 54.0% from 2,573 appearances08/05 — 53.1% from 8,047 appearances08/06 — 52.7% from 7,594 appearances08/11 — 51.3% from 1,516 appearances08/12 — 49.7% from 3,890 appearances08/13 — 51.2% from 5,643 appearances08/14 — 51.4% from 6,107 appearances08/15 — 50.8% from 6,557 appearances08/16 — 51.7% from 7,375 appearances08/17 — 50.9% from 8,050 appearances08/18 — 50.9% from 7,732 appearances08/19 — 51.1% from 2,037 appearances08/20 — 52.4% from 13,731 appearances08/21 — 53.2% from 22,978 appearances
53.4%08/03 53.2%08/21

Pick rate

08/03 — 1.4% from 564 appearances08/04 — 1.5% from 2,573 appearances08/05 — 1.5% from 8,047 appearances08/06 — 1.5% from 7,594 appearances08/11 — 1.6% from 1,516 appearances08/12 — 1.5% from 3,890 appearances08/13 — 1.5% from 5,643 appearances08/14 — 1.5% from 6,107 appearances08/15 — 1.5% from 6,557 appearances08/16 — 1.6% from 7,375 appearances08/17 — 1.6% from 8,050 appearances08/18 — 1.6% from 7,732 appearances08/19 — 1.6% from 2,037 appearances08/20 — 1.2% from 13,731 appearances08/21 — 1.4% from 22,978 appearances
1.4%08/03 1.4%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.1 points (regression 53.2% to 50.1%). Higher up he gets outplayed.

Bronze — 26.6% from 564 gamesSilver — 48.1% from 4,378 gamesGold — 54.2% from 63,102 gamesDiamond — 52.0% from 105,664 gamesMythic — 50.7% from 789,072 gamesLegendary — 51.6% from 145,237 gamesMasters — 53.9% from 1,859 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Hot Potato Heist 58.4%
3767 78
Pit Stop Heist 58.0%
2796 74
Kaboom Canyon Heist 56.9%
1883 68
Sneaky Fields Brawl Ball 53.2%
5093 83
Center Stage Brawl Ball 52.1%
2912 75
Safe(r) Zone Heist 53.3%
1103 60
Gem Fort Gem Grab 52.4%
1914 68
Double Swoosh Gem Grab 52.2%
1971 69
Ring of Fire Hot Zone 54.9%
483 48
Hard Rock Mine Gem Grab 52.4%
1207 61
Crystal Arcade Gem Grabprev. season 51.3%
1950 69
Pinball Dreams Brawl Ball 51.1%
1922 68
Undermine Gem Grab 51.2%
1167 61
Triple Dribble Brawl Ball 50.3%
2311 71
Safe Zone Heist 51.2%
1023 59
Spiraling Out Brawl Ball 50.1%
1886 68
Layer Cake Bounty 52.4%
410 45
Flaring Phoenix Knockoutprev. season 50.2%
1244 62
Parallel Plays Hot Zone 50.0%
1373 63
Dueling Beetles Hot Zone 50.9%
743 54
Deathcap Trap Gem Grabprev. season 49.4%
1549 65
Bridge Too Far Heist 50.0%
704 53
Open Business Hot Zone 49.5%
566 50
Rustic Arcade Gem Grabprev. season 46.0%
1141 60
New Horizons Knockoutprev. season 46.6%
614 51
Hideout Bountyprev. season 42.5%
623 51
Dry Season Bountyprev. season 42.5%
699 53
Belle's Rock Knockoutprev. season 42.1%
694 53
Out in the Open Knockoutprev. season 40.9%
555 50
Shooting Star Bountyprev. season 36.3%
490 48

Against whom

Direct duels in Gem Grab: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 23.5% against Willow in Knockout. On average the worst case sits at 27.3%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 69.6% 714 games Bo 60.0% 1,208 games Griff 57.3% 1,797 games Bibi 59.8% 557 games Edgar 55.0% 3,154 games Fang 58.8% 527 games

Who plays him best

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 DaddyIta Mythic 51 35.9% 54.9%
2 ばびろんすす Diamond 20 34.5% 70.0%
3 たかとし Diamond 22 33.8% 63.6%
4 으애애객ㅇ Diamond 20 33.6% 65.0%
5 wvw-wvw🎲 Diamond 23 32.5% 56.5%