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← Overview

Bull

Tank Rare Ranked · Silver
50.2%Win rate across all maps
7,562Games
89Trust Score
30. of 105Rank by score
−3.8Skill bonus

Best map: Sneaky Fields with 61.5% from 829 games.

Silverchange

Profile

Win rate 59.PopularityBreadthCounter safetyStar rate
Win rate 59.50.2 %
Popularity 77.1.29 %
Breadth 87.50% of maps
Counter safety 70.29.4 %
Star rate 93.34.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/23, 7 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/04 — 39.2% from 79 appearances08/05 — 53.0% from 132 appearances08/06 — 60.7% from 84 appearances08/20 — 47.5% from 3,047 appearances08/21 — 50.9% from 2,266 appearances08/22 — 51.6% from 1,644 appearances08/23 — 56.7% from 605 appearances
39.2%08/04 56.7%08/23

Pick rate

08/04 — 1.3% from 79 appearances08/05 — 1.1% from 132 appearances08/06 — 1.1% from 84 appearances08/20 — 1.2% from 3,047 appearances08/21 — 1.3% from 2,266 appearances08/22 — 1.3% from 1,644 appearances08/23 — 1.4% from 605 appearances
1.3%08/04 1.4%08/23

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.8 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.8 points (regression 53.7% to 49.9%). Higher up he gets outplayed.

Bronze — 27.4% from 1,436 gamesSilver — 50.1% from 7,945 gamesGold — 54.2% from 107,168 gamesDiamond — 52.3% from 139,638 gamesMythic — 50.7% from 800,521 gamesLegendary — 51.7% from 147,363 gamesMasters — 53.9% from 1,859 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 61.5%
829 56
Triple Dribble Brawl Ball 58.3%
496 48
Hot Potato Heist 58.4%
399 45
Kaboom Canyon Heist 59.4%
310 41
Double Swoosh Gem Grab 58.5%
337 42
Spiraling Out Brawl Ball 55.5%
458 47
Center Stage Brawl Ball 54.0%
598 51
Pit Stop Heist 56.4%
307 41
Pinball Dreams Brawl Ball 51.2%
459 47
Safe(r) Zone Heist 51.7%
230 37
Undermine Gem Grab 51.1%
262 38
Gem Fort Gem Grab 49.3%
288 40
Safe Zone Heist 48.0%
250 38
Parallel Plays Hot Zone 47.2%
271 39
Ring of Fire Hot Zone 46.5%
159 31
Deathcap Trap Gem Grabprev. season 45.5%
11 0
Bridge Too Far Heist 44.6%
213 35
Rustic Arcade Gem Grab 44.4%
124 27
Hard Rock Mine Gem Grab 44.0%
257 38
Dueling Beetles Hot Zone 41.8%
184 33
Layer Cake Bounty 35.7%
157 31
Open Business Hot Zone 35.5%
166 32
Hideout Bounty 32.2%
118 27
Flaring Phoenix Knockout 32.4%
148 30
Belle's Rock Knockout 28.7%
108 25
Dry Season Bounty 28.6%
112 26
Shooting Star Bounty 26.8%
127 28
New Horizons Knockout 21.8%
101 24
Out in the Open Knockout 19.1%
94 23

Who beats Bull and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 DaddyIta Legendary 166 40.5% 50.0%
2 ばびろんすす Mythic 26 37.6% 69.2%
3 11 Legendary 21 36.8% 71.4%
4 たかとし Diamond 25 36.2% 64.0%
5 병히 Diamond 25 36.2% 64.0%