Best map: Sneaky Fields with 61.9% from 935 games.
Wins late — in Knockout 9.9 points better in long rounds than in short ones (50.3% against 40.4%, split at 100 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/04 to 08/24, 8 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.
Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.1 points (regression 53.9% to 49.8%). Higher up he gets outplayed.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields ![]() |
61.9% | 935 | 58 | ||
Triple Dribble ![]() |
58.6% | 548 | 50 | ||
Hot Potato ![]() |
58.7% | 445 | 46 | ||
Kaboom Canyon ![]() |
59.4% | 345 | 43 | ||
Double Swoosh ![]() |
58.9% | 372 | 44 | ||
Spiraling Out ![]() |
56.1% | 508 | 48 | ||
Center Stage ![]() |
54.9% | 672 | 53 | ||
Pit Stop ![]() |
55.7% | 343 | 43 | ||
Undermine ![]() |
52.1% | 286 | 40 | ||
Pinball Dreams ![]() |
50.5% | 523 | 49 | ||
Safe(r) Zone ![]() |
50.6% | 257 | 38 | ||
Gem Fort ![]() |
49.7% | 314 | 41 | ||
Safe Zone ![]() |
49.1% | 281 | 40 | ||
Bridge Too Far ![]() |
46.4% | 239 | 37 | ||
Parallel Plays ![]() |
46.1% | 293 | 40 | ||
Ring of Fire ![]() |
46.3% | 177 | 33 | ||
Hard Rock Mine ![]() |
45.5% | 277 | 39 | ||
Deathcap Trap prev. season |
45.5% | 11 | 0 | ||
Rustic Arcade ![]() |
42.6% | 136 | 29 | ||
Dueling Beetles ![]() |
42.9% | 219 | 36 | ||
Open Business ![]() |
36.5% | 189 | 34 | ||
Layer Cake ![]() |
35.9% | 170 | 32 | ||
Flaring Phoenix ![]() |
32.3% | 155 | 31 | ||
Hideout ![]() |
30.8% | 130 | 28 | ||
Belle's Rock ![]() |
28.9% | 121 | 27 | ||
Dry Season ![]() |
26.4% | 129 | 28 | ||
Shooting Star ![]() |
25.9% | 135 | 29 | ||
New Horizons ![]() |
20.7% | 111 | 26 | ||
Out in the Open ![]() |
19.2% | 104 | 25 |
Who beats Bull and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list