Wins early — in Knockout 9.8 points better in short rounds than in long ones (29.0% against 38.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −8.0 — punishes weak opponents: from Silver to Legendary the win rate drops by 8.0 points (regression 57.5% to 49.5%). Higher up he gets outplayed.
Direct duels in Brawl Ball: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
62.9%
4,086 games
Doug
65.6%
972 games
Griff
60.9%
5,433 games
Frank
61.1%
2,524 games
Rico
58.5%
4,208 games
Emz
58.1%
3,992 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list