Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Doug
66.6%
422 games
Bo
61.1%
737 games
Bibi
61.2%
500 games
Trunk
57.8%
1,089 games
Griff
58.5%
702 games
Tick
57.1%
669 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DaddyIta | Legendary | 84 | 39.7% | 57.1% |
| 2 | ばびろんすす | Diamond | 20 | 34.0% | 70.0% |
| 3 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Mythic | 20 | 34.0% | 70.0% |
| 4 | たかとし | Diamond | 22 | 33.3% | 63.6% |
| 5 | 으애애객ㅇ | Diamond | 20 | 33.1% | 65.0% |