For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 219 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.8%
409 games
Brock
55.6%
2,819 games
Tick
53.5%
1,736 games
Gray
55.3%
508 games
Bo
54.3%
589 games
Carl
53.4%
388 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Legendary | 100 | 46.7% | 64.0% |
| 2 | ALGHAMDI | Masters | 107 | 45.4% | 60.7% |
| 3 | layon | Legendary | 47 | 45.0% | 74.5% |
| 4 | ksuarez¿🤳 | Masters | 27 | 44.0% | 88.9% |
| 5 | noxX❦あ | Legendary | 79 | 44.0% | 62.0% |