Best map: Spiraling Out with 48.0% from 25 games.
Wins early — in Knockout 9.8 points better in short rounds than in long ones (29.0% against 38.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.1 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.1 points (regression 53.2% to 50.1%). Higher up he gets outplayed.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
48.0% | 25 | 3 | ||
Pinball Dreams ![]() |
37.5% | 16 | 0 | ||
Gem Fort prev. season |
39.1% | 23 | 2 | ||
Open Business prev. season |
38.1% | 21 | 1 | ||
Center Stage prev. season |
38.5% | 26 | 4 | ||
Hard Rock Mine prev. season |
33.3% | 15 | 0 | ||
Triple Dribble prev. season |
36.0% | 25 | 3 | ||
Sneaky Fields prev. season |
33.3% | 24 | 3 | ||
Bridge Too Far ![]() |
27.8% | 18 | 0 | ||
Layer Cake prev. season |
27.8% | 18 | 0 | ||
Double Swoosh ![]() |
30.4% | 23 | 2 | ||
Safe Zone ![]() |
21.4% | 14 | 0 | ||
Ring of Fire prev. season |
28.6% | 21 | 1 | ||
Flaring Phoenix prev. season |
26.3% | 19 | 0 | ||
Undermine ![]() |
26.3% | 19 | 0 | ||
Pit Stop ![]() |
20.0% | 15 | 0 | ||
Parallel Plays prev. season |
27.3% | 22 | 1 | ||
Kaboom Canyon ![]() |
22.2% | 18 | 0 | ||
Hideout ![]() |
14.3% | 14 | 0 | ||
Safe(r) Zone ![]() |
21.1% | 19 | 0 | ||
Shooting Star ![]() |
13.3% | 15 | 0 | ||
Rustic Arcade prev. season |
12.5% | 16 | 0 | ||
Dry Season ![]() |
15.8% | 19 | 0 | ||
Out in the Open ![]() |
18.2% | 22 | 1 | ||
New Horizons prev. season |
16.7% | 24 | 3 | ||
Hot Potato ![]() |
18.5% | 27 | 4 | ||
Belle's Rock prev. season |
18.2% | 33 | 7 | ||
Dueling Beetles prev. season |
11.5% | 26 | 4 |
Direct duels in Knockout: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 23.6% against Willow in Knockout. On average the worst case sits at 27.8%.
Bull counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Spike
71.7%
60 games
Brock
53.9%
373 games
Nori
55.3%
150 games
Piper
52.8%
193 games
Willow
51.0%
192 games
Max
56.7%
60 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | DaddyIta | Mythic | 51 | 35.8% | 54.9% |
| 2 | ばびろんすす | Diamond | 20 | 34.3% | 70.0% |
| 3 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Mythic | 20 | 34.3% | 70.0% |
| 4 | たかとし | Diamond | 22 | 33.6% | 63.6% |
| 5 | 으애애객ㅇ | Diamond | 20 | 33.3% | 65.0% |