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← Overview

Bull

Tank Rare Ranked · Diamond
52.9%Win rate across all maps
36,389Games
100Trust Score
20. of 105Rank by score
−3.0Skill bonus

Best map: Hot Potato with 58.3% from 3,729 games.

Wins early — in Knockout 9.8 points better in short rounds than in long ones (29.0% against 38.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/03 to 08/21, 15 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Picked more often — 1.2% to 1.4% pick rate, up 17 %. The win rate stayed where it was.

Win rate

08/03 — 53.4% from 564 appearances08/04 — 54.0% from 2,573 appearances08/05 — 53.1% from 8,047 appearances08/06 — 52.7% from 7,594 appearances08/11 — 51.3% from 1,516 appearances08/12 — 49.7% from 3,890 appearances08/13 — 51.2% from 5,643 appearances08/14 — 51.4% from 6,107 appearances08/15 — 50.8% from 6,557 appearances08/16 — 51.7% from 7,375 appearances08/17 — 50.9% from 8,050 appearances08/18 — 50.9% from 7,732 appearances08/19 — 51.1% from 2,037 appearances08/20 — 52.4% from 13,723 appearances08/21 — 53.2% from 22,666 appearances
53.4%08/03 53.2%08/21

Pick rate

08/03 — 1.4% from 564 appearances08/04 — 1.5% from 2,573 appearances08/05 — 1.5% from 8,047 appearances08/06 — 1.5% from 7,594 appearances08/11 — 1.6% from 1,516 appearances08/12 — 1.5% from 3,890 appearances08/13 — 1.5% from 5,643 appearances08/14 — 1.5% from 6,107 appearances08/15 — 1.5% from 6,557 appearances08/16 — 1.6% from 7,375 appearances08/17 — 1.6% from 8,050 appearances08/18 — 1.6% from 7,732 appearances08/19 — 1.6% from 2,037 appearances08/20 — 1.2% from 13,723 appearances08/21 — 1.4% from 22,666 appearances
1.4%08/03 1.4%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.0 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.0 points (regression 53.1% to 50.1%). Higher up he gets outplayed.

Bronze — 26.7% from 558 gamesSilver — 48.0% from 4,326 gamesGold — 54.1% from 62,273 gamesDiamond — 52.0% from 105,344 gamesMythic — 50.7% from 788,920 gamesLegendary — 51.6% from 145,218 gamesMasters — 53.9% from 1,859 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Hot Potato Heist 58.3%
3729 78
Pit Stop Heist 57.9%
2768 74
Kaboom Canyon Heist 56.8%
1867 68
Sneaky Fields Brawl Ball 53.3%
5053 83
Center Stage Brawl Ball 52.1%
2883 74
Gem Fort Gem Grab 52.4%
1896 68
Safe(r) Zone Heist 53.2%
1091 60
Double Swoosh Gem Grab 52.1%
1959 69
Ring of Fire Hot Zone 54.8%
482 48
Hard Rock Mine Gem Grab 52.5%
1185 61
Crystal Arcade Gem Grabprev. season 51.3%
1950 69
Pinball Dreams Brawl Ball 51.1%
1909 68
Undermine Gem Grab 51.3%
1154 61
Triple Dribble Brawl Ball 50.1%
2294 71
Safe Zone Heist 51.1%
1015 59
Spiraling Out Brawl Ball 50.0%
1872 68
Flaring Phoenix Knockoutprev. season 50.3%
1240 62
Parallel Plays Hot Zone 50.0%
1364 63
Dueling Beetles Hot Zone 50.9%
739 54
Layer Cake Bounty 52.2%
408 45
Deathcap Trap Gem Grabprev. season 49.4%
1549 65
Bridge Too Far Heist 49.9%
695 53
Open Business Hot Zone 49.3%
562 50
Rustic Arcade Gem Grabprev. season 46.0%
1141 60
New Horizons Knockoutprev. season 46.5%
613 51
Hideout Bountyprev. season 42.4%
622 51
Dry Season Bountyprev. season 42.4%
698 53
Belle's Rock Knockoutprev. season 41.9%
690 53
Out in the Open Knockoutprev. season 40.9%
555 50
Shooting Star Bountyprev. season 36.3%
490 48

Against whom

Direct duels in Knockout: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 23.3% against Willow in Knockout. On average the worst case sits at 27.3%.

Counters

Bull counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 53.6% 358 games Nori 54.9% 142 games Piper 53.2% 186 games Mandy 52.4% 105 games Pierce 52.5% 101 games Willow 50.0% 186 games

Who plays him best

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 DaddyIta Mythic 51 36.0% 54.9%
2 ばびろんすす Diamond 20 34.6% 70.0%
3 으애애객ㅇ Diamond 20 33.6% 65.0%
4 たかとし Diamond 21 33.3% 61.9%
5 wvw-wvw🎲 Diamond 23 32.6% 56.5%