Wins early — in Brawl Ball 6.3 points better in short rounds than in long ones (53.3% against 47.0%, split at 112 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed for Diamond.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Bo
58.0%
1,088 games
Tara
57.1%
995 games
Bolt
61.6%
258 games
Griff
54.1%
1,417 games
Jessie
55.7%
357 games
Emz
52.2%
1,361 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | suleibos | Legendary | 39 | 50.4% | 76.9% |
| 2 | なにしてんねんばばー | Legendary | 52 | 50.3% | 71.2% |
| 3 | 𝕸𝖔𝖍𝖆𝖒𝖊𝖉 | Legendary | 34 | 49.3% | 76.5% |
| 4 | GB|YUPITAYSON | Legendary | 23 | 49.2% | 87.0% |
| 5 | Markissbudz | Legendary | 42 | 49.0% | 71.4% |