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← Overview

Bull

Tank Rare Ranked · Legendary Crystal Arcade Gem Grab
52.4%Win rate on Crystal Arcade
3,670Games here
0.6%Pick rate
78Trust Score
18. of 105Rank on this map

Wins early — in Knockout 9.8 points better in short rounds than in long ones (29.0% against 38.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.

History

Only Crystal Arcade. 08/04 to 08/18, 15 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 55.2% from 134 appearances08/05 — 49.6% from 381 appearances08/06 — 55.4% from 202 appearances08/07 — 48.9% from 88 appearances08/08 — 58.1% from 74 appearances08/09 — 56.5% from 124 appearances08/10 — 48.2% from 336 appearances08/11 — 51.7% from 646 appearances08/12 — 55.3% from 486 appearances08/13 — 51.3% from 298 appearances08/14 — 51.6% from 188 appearances08/15 — 44.5% from 128 appearances08/16 — 56.5% from 177 appearances08/17 — 49.7% from 163 appearances08/18 — 59.2% from 130 appearances
55.2%08/04 59.2%08/18

Pick rate

08/04 — 0.5% from 134 appearances08/05 — 0.6% from 381 appearances08/06 — 0.6% from 202 appearances08/07 — 0.6% from 88 appearances08/08 — 0.4% from 74 appearances08/09 — 0.6% from 124 appearances08/10 — 0.6% from 336 appearances08/11 — 0.6% from 646 appearances08/12 — 0.6% from 486 appearances08/13 — 0.7% from 298 appearances08/14 — 0.6% from 188 appearances08/15 — 0.5% from 128 appearances08/16 — 0.6% from 177 appearances08/17 — 0.7% from 163 appearances08/18 — 0.6% from 130 appearances
0.5%08/04 0.6%08/18

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.

Diamond — 51.3% from 1,950 gamesMythic — 50.0% from 22,156 gamesLegendary — 52.4% from 3,670 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Legendary yet.

Bolt 70.6% 418 games Bo 60.1% 670 games Griff 58.0% 1,015 games Edgar 56.1% 1,904 games Mortis 55.2% 852 games Bibi 58.6% 321 games

Who plays him best

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 wvw-wvw🎲 Diamond 20 39.1% 60.0%