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Bull

Tank Rare Ranked · Mythic Layer Cake Bounty
51.1%Win rate on Layer Cake
904Games here
0.3%Pick rate
57Trust Score
26. of 105Rank on this map

Wins early — in Brawl Ball 7.2 points better in short rounds than in long ones (57.4% against 50.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 26.BreadthCounter safetyStar rate
Win rate 85.50.7 %
Popularity 26.0.22 %
Breadth 40.7% of maps
Counter safety 55.34.4 %
Star rate 73.25.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/04 to 08/25, 21 days. 6 earlier days are left out — below 73 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 47.8% from 178 appearances08/05 — 47.7% from 665 appearances08/06 — 50.9% from 517 appearances08/07 — 46.4% from 112 appearances08/08 — 44.7% from 94 appearances08/09 — 51.2% from 127 appearances08/10 — 50.7% from 300 appearances08/11 — 47.8% from 1,244 appearances08/12 — 48.0% from 2,170 appearances08/13 — 50.6% from 2,101 appearances08/14 — 48.4% from 1,979 appearances08/15 — 50.0% from 1,911 appearances08/16 — 49.8% from 1,983 appearances08/17 — 49.4% from 1,847 appearances08/18 — 47.0% from 1,618 appearances08/19 — 47.5% from 495 appearances08/21 — 52.6% from 156 appearances08/22 — 46.7% from 152 appearances08/23 — 53.8% from 145 appearances08/24 — 54.2% from 216 appearances08/25 — 50.3% from 183 appearances
47.8%08/04 50.3%08/25

Pick rate

08/04 — 0.7% from 178 appearances08/05 — 0.7% from 665 appearances08/06 — 0.8% from 517 appearances08/07 — 0.7% from 112 appearances08/08 — 0.6% from 94 appearances08/09 — 0.8% from 127 appearances08/10 — 0.7% from 300 appearances08/11 — 0.8% from 1,244 appearances08/12 — 0.9% from 2,170 appearances08/13 — 0.8% from 2,101 appearances08/14 — 0.8% from 1,979 appearances08/15 — 0.9% from 1,911 appearances08/16 — 0.9% from 1,983 appearances08/17 — 0.8% from 1,847 appearances08/18 — 0.8% from 1,618 appearances08/19 — 0.9% from 495 appearances08/21 — 0.7% from 156 appearances08/22 — 0.6% from 152 appearances08/23 — 0.6% from 145 appearances08/24 — 0.7% from 216 appearances08/25 — 0.8% from 183 appearances
0.7%08/04 0.8%08/25

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +1.8 points across the whole range). He plays the same at the bottom as at the top.

Gold — 47.9% from 2,551 gamesDiamond — 48.2% from 2,641 gamesMythic — 49.0% from 18,275 gamesLegendary — 49.7% from 4,435 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.4% 219 games Brock 55.8% 1,321 games Bo 55.5% 254 games Tick 51.7% 873 games Penny 55.0% 200 games Piper 50.6% 815 games

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 38 41.3% 73.7%
2 kaffeeonkel Legendary 39 41.0% 71.8%
3 DaddyIta Legendary 211 39.8% 47.9%
4 Aneko159🤍 Legendary 37 38.4% 64.9%
5 [БЛЕТ]LEGEND Legendary 27 37.8% 70.4%