Wins early — in Brawl Ball 6.3 points better in short rounds than in long ones (53.3% against 47.0%, split at 112 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
Brockcounter
64.5%
893 duels
Crow
68.2%
349 duels
Kazecounter
61.1%
1,284 duels
Emz
65.5%
383 duels
Shelly
82.6%
86 duels
Surge
67.6%
213 duels
Bull counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
Nori
43.7%
1,052 duels
Lumi
45.9%
61 duels
Nita
47.0%
432 duels
Mico
47.7%
713 duels
Jessie
49.6%
605 duels
Bull
50.0%
322 duels
These counter Bull anyway — even where Bull wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Gold.
Nori
74.0%
681 games
Chuck
68.0%
391 games
Edgar
62.2%
1,268 games
Griff
67.2%
406 games
Mico
65.2%
494 games
Kaze
59.6%
929 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.