Wins early — in Brawl Ball 6.3 points better in short rounds than in long ones (53.3% against 47.0%, split at 112 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.6 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.6 points (regression 51.9% to 48.3%). Higher up he gets outplayed.
Direct duels in Brawl Ball: how Bull does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Jacky
57.5%
4,047 games
Griff
56.1%
47,019 games
Bibi
55.8%
23,503 games
Emz
54.9%
33,505 games
Ash
55.7%
3,191 games
Frank
54.3%
12,233 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | suleibos | Legendary | 39 | 50.4% | 76.9% |
| 2 | なにしてんねんばばー | Legendary | 52 | 50.3% | 71.2% |
| 3 | 𝕸𝖔𝖍𝖆𝖒𝖊𝖉 | Legendary | 34 | 49.3% | 76.5% |
| 4 | GB|YUPITAYSON | Legendary | 23 | 49.2% | 87.0% |
| 5 | Markissbudz | Legendary | 42 | 49.0% | 71.4% |