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EN

Bull

Tank Rare Ranked · Silver
51.4%Win rate across all maps
14,055Games
98Trust Score
32. of 105Rank by score
−4.5Skill bonus

Best map: Sneaky Fields with 61.8% from 1,541 games.

Wins late — in Knockout 8.1 points better in long rounds than in short ones (51.2% against 43.1%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 61.PopularityBreadthCounter safetyStar rate
Win rate 61.51.4 %
Popularity 77.1.24 %
Breadth 92.53% of maps
Counter safety 85.33.3 %
Star rate 94.34.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.4% and has not shifted measurably of late.

Win rate

08/04 — 39.2% from 79 appearances08/05 — 53.0% from 132 appearances08/06 — 60.7% from 84 appearances08/20 — 47.7% from 3,131 appearances08/21 — 50.8% from 2,457 appearances08/22 — 51.6% from 1,971 appearances08/23 — 54.9% from 1,738 appearances08/24 — 51.4% from 2,708 appearances08/25 — 54.8% from 2,044 appearances
39.2%08/04 54.8%08/25

Pick rate

08/04 — 1.3% from 79 appearances08/05 — 1.1% from 132 appearances08/06 — 1.1% from 84 appearances08/20 — 1.2% from 3,131 appearances08/21 — 1.3% from 2,457 appearances08/22 — 1.3% from 1,971 appearances08/23 — 1.2% from 1,738 appearances08/24 — 1.2% from 2,708 appearances08/25 — 1.1% from 2,044 appearances
1.3%08/04 1.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.5 points (regression 54.3% to 49.8%). Higher up he gets outplayed.

Bronze — 26.6% from 3,425 gamesSilver — 51.3% from 14,438 gamesGold — 54.7% from 189,073 gamesDiamond — 52.4% from 179,602 gamesMythic — 50.7% from 821,880 gamesLegendary — 51.8% from 153,117 gamesMasters — 53.8% from 1,914 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 61.8%
1541 65
Kaboom Canyon Heist 62.3%
570 50
Hot Potato Heist 60.8%
720 54
Triple Dribble Brawl Ball 58.5%
952 58
Center Stage Brawl Ball 57.9%
1168 61
Spiraling Out Brawl Ball 56.8%
852 56
Double Swoosh Gem Grab 57.8%
607 51
Pinball Dreams Brawl Ball 55.2%
887 57
Pit Stop Heist 55.7%
578 50
Undermine Gem Grab 53.9%
440 46
Gem Fort Gem Grab 51.0%
539 49
Safe(r) Zone Heist 50.4%
448 47
Safe Zone Heist 48.5%
468 47
Parallel Plays Hot Zone 47.3%
444 46
Bridge Too Far Heist 46.8%
393 45
Hard Rock Mine Gem Grab 45.6%
447 46
Deathcap Trap Gem Grabprev. season 45.5%
11 0
Ring of Fire Hot Zone 42.1%
292 40
Dueling Beetles Hot Zone 40.5%
365 43
Open Business Hot Zone 38.9%
324 42
Rustic Arcade Gem Grab 38.2%
262 38
Layer Cake Bounty 37.8%
270 39
Hideout Bounty 33.8%
219 36
Belle's Rock Knockout 33.0%
206 35
Flaring Phoenix Knockout 33.6%
253 38
New Horizons Knockout 28.3%
198 34
Dry Season Bounty 27.6%
210 35
Shooting Star Bounty 26.4%
220 36
Out in the Open Knockout 22.9%
175 32

Who beats Bull and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 38 41.4% 73.7%
2 kaffeeonkel Legendary 39 41.0% 71.8%
3 DaddyIta Legendary 209 39.5% 47.4%
4 Aneko159🤍 Legendary 37 38.5% 64.9%
5 SAlMON Legendary 27 37.9% 70.4%