My roster

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EN

Bull

Tank Rare Ranked · Mythic Gem Grab
50.1%Win rate in Gem Grab
5,584Games
84Trust Score
27. of 105Rank in Gem Grab

Best map: Deathcap Trap with 51.6% from 16,913 games.

Wins early — in Brawl Ball 7.2 points better in short rounds than in long ones (57.4% against 50.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 40.Counter safetyStar rate
Win rate 71.50.1 %
Popularity 60.0.69 %
Breadth 40.7% of maps
Counter safety 80.38.9 %
Star rate 96.39.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/04 — 52.0% from 1,866 appearances08/05 — 49.0% from 7,220 appearances08/06 — 51.9% from 5,463 appearances08/07 — 48.9% from 1,263 appearances08/08 — 50.5% from 1,292 appearances08/09 — 49.1% from 1,219 appearances08/10 — 49.3% from 3,705 appearances08/11 — 50.6% from 13,357 appearances08/12 — 50.8% from 24,033 appearances08/13 — 50.6% from 24,176 appearances08/14 — 50.6% from 23,525 appearances08/15 — 50.7% from 22,552 appearances08/16 — 50.9% from 22,400 appearances08/17 — 51.1% from 21,913 appearances08/18 — 51.3% from 19,370 appearances08/19 — 50.1% from 5,407 appearances08/21 — 49.8% from 854 appearances08/22 — 49.2% from 906 appearances08/23 — 49.6% from 893 appearances08/24 — 50.0% from 1,502 appearances08/25 — 52.1% from 1,192 appearances
52.0%08/04 52.1%08/25

Pick rate

08/04 — 1.1% from 1,866 appearances08/05 — 1.2% from 7,220 appearances08/06 — 1.2% from 5,463 appearances08/07 — 1.2% from 1,263 appearances08/08 — 1.3% from 1,292 appearances08/09 — 1.1% from 1,219 appearances08/10 — 1.2% from 3,705 appearances08/11 — 1.3% from 13,357 appearances08/12 — 1.4% from 24,033 appearances08/13 — 1.4% from 24,176 appearances08/14 — 1.4% from 23,525 appearances08/15 — 1.5% from 22,552 appearances08/16 — 1.5% from 22,400 appearances08/17 — 1.5% from 21,913 appearances08/18 — 1.5% from 19,370 appearances08/19 — 1.5% from 5,407 appearances08/21 — 0.8% from 854 appearances08/22 — 0.8% from 906 appearances08/23 — 0.8% from 893 appearances08/24 — 1.0% from 1,502 appearances08/25 — 1.0% from 1,192 appearances
1.1%08/04 1.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 25.4% from 621 gamesSilver — 50.7% from 2,475 gamesGold — 54.0% from 32,523 gamesDiamond — 51.5% from 38,531 gamesMythic — 50.7% from 204,780 gamesLegendary — 52.4% from 32,272 gamesMasters — 53.6% from 496 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Deathcap Trap Gem Grabprev. season 51.6%
16913 100
Hard Rock Mine Gem Grab 52.7%
1144 61
Crystal Arcade Gem Grabprev. season 50.0%
22156 100
Undermine Gem Grab 51.0%
1022 59
Gem Fort Gem Grab 49.3%
1626 66
Double Swoosh Gem Grab 48.4%
1612 66
Rustic Arcade Gem Grabprev. season 46.7%
7198 88

Against whom

Direct duels in Gem Grab: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.9% against Willow in Knockout. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.6% 2,161 games Bo 59.5% 4,578 games Ash 61.4% 870 games Griff 57.6% 6,349 games Fang 58.0% 1,807 games Bibi 56.7% 1,979 games

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 38 41.3% 73.7%
2 kaffeeonkel Legendary 39 40.9% 71.8%
3 DaddyIta Legendary 211 39.8% 47.9%
4 Aneko159🤍 Legendary 37 38.3% 64.9%
5 [БЛЕТ]LEGEND Legendary 27 37.7% 70.4%