My roster

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Bull

Tank Rare Ranked · Masters Heist
60.3%Win rate in Heist
531Games
49Trust Score
4. of 75Rank in Heist
−9.6Skill bonus

Best map: Hot Potato with 57.0% from 1,273 games.

Wins early — in Brawl Ball 7.2 points better in short rounds than in long ones (57.4% against 50.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 60.BreadthCounter safetyStar rate
Win rate 88.60.3 %
Popularity 60.0.77 %
Breadth 80.30% of maps
Counter safety 97.48.2 %
Star rate 92.35.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −9.6 — punishes weak opponents: from Bronze to Masters the win rate drops by 9.6 points (regression 59.8% to 50.2%). Higher up he gets outplayed.

Bronze — 27.2% from 779 gamesSilver — 55.0% from 3,317 gamesGold — 58.0% from 45,726 gamesDiamond — 56.4% from 43,464 gamesMythic — 52.6% from 165,713 gamesLegendary — 52.4% from 40,769 gamesMasters — 60.3% from 531 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Masters). Filtered to Heist: 5 of 27 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hot Potato Heist 57.0%
1273 62
Pit Stop Heist 53.6%
1469 64
Kaboom Canyon Heistprev. season 51.9%
8112 90
Bridge Too Far Heistprev. season 51.3%
3384 77
Safe Zone Heistprev. season 49.0%
6415 86

Against whom

Direct duels in Heist: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.9% against Willow in Knockout. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 67.0% 12,901 games Mico 64.2% 7,477 games Bibi 65.3% 2,192 games Edgar 61.6% 17,306 games Carl 62.1% 2,689 games Jessie 60.9% 5,675 games

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 38 41.3% 73.7%
2 kaffeeonkel Legendary 39 41.0% 71.8%
3 DaddyIta Legendary 211 39.8% 47.9%
4 Aneko159🤍 Legendary 37 38.4% 64.9%
5 [БЛЕТ]LEGEND Legendary 27 37.8% 70.4%