Best map: Sneaky Fields with 62.1% from 1,610 games.
Wins early — in Brawl Ball 7.2 points better in short rounds than in long ones (57.4% against 50.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +2.7 — rewards skill: from Bronze to Legendary the win rate climbs by 2.7 points (regression 47.9% to 50.5%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 31 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
46.8% | 455 | 47 | ||
Ring of Fire ![]() |
42.1% | 299 | 40 | ||
Dueling Beetles ![]() |
40.7% | 376 | 44 | ||
Open Business ![]() |
38.4% | 341 | 42 |
Direct duels in Hot Zone: how Bull does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.9% against Willow in Knockout. On average the worst case sits at 29.2%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Doug
63.5%
1,280 games
Bibi
60.6%
1,618 games
Bo
58.8%
2,456 games
Tick
58.7%
2,042 games
Bolt
64.0%
317 games
Trunk
56.1%
3,248 games
Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝐊𝐌𝐙 | 🐶いぬ🐾 | Legendary | 38 | 41.3% | 73.7% |
| 2 | kaffeeonkel | Legendary | 39 | 41.0% | 71.8% |
| 3 | DaddyIta | Legendary | 211 | 39.8% | 47.9% |
| 4 | Aneko159🤍 | Legendary | 37 | 38.4% | 64.9% |
| 5 | [БЛЕТ]LEGEND | Legendary | 27 | 37.8% | 70.4% |