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EN

Bull

Tank Rare Ranked · Silver
51.6%Win rate across all maps
14,949Games
99Trust Score
33. of 105Rank by score
−4.6Skill bonus

Best map: Sneaky Fields with 62.4% from 1,660 games.

Wins early — in Brawl Ball 7.2 points better in short rounds than in long ones (57.4% against 50.3%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 60.PopularityBreadthCounter safetyStar rate
Win rate 60.51.6 %
Popularity 78.1.24 %
Breadth 93.60% of maps
Counter safety 88.33.8 %
Star rate 94.34.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/04 — 39.2% from 79 appearances08/05 — 53.0% from 132 appearances08/06 — 60.7% from 84 appearances08/20 — 47.6% from 3,142 appearances08/21 — 50.8% from 2,474 appearances08/22 — 51.7% from 1,986 appearances08/23 — 54.8% from 1,783 appearances08/24 — 51.6% from 2,807 appearances08/25 — 54.5% from 2,371 appearances08/26 — 55.2% from 386 appearances
39.2%08/04 55.2%08/26

Pick rate

08/04 — 1.3% from 79 appearances08/05 — 1.1% from 132 appearances08/06 — 1.1% from 84 appearances08/20 — 1.2% from 3,142 appearances08/21 — 1.3% from 2,474 appearances08/22 — 1.3% from 1,986 appearances08/23 — 1.2% from 1,783 appearances08/24 — 1.2% from 2,807 appearances08/25 — 1.2% from 2,371 appearances08/26 — 1.3% from 386 appearances
1.3%08/04 1.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.6 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.6 points (regression 54.4% to 49.8%). Higher up he gets outplayed.

Bronze — 26.4% from 3,654 gamesSilver — 51.5% from 15,332 gamesGold — 54.7% from 200,064 gamesDiamond — 52.4% from 183,708 gamesMythic — 50.7% from 824,105 gamesLegendary — 51.8% from 153,809 gamesMasters — 53.8% from 1,933 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 62.4%
1660 66
Kaboom Canyon Heist 61.8%
599 51
Hot Potato Heist 60.2%
768 55
Triple Dribble Brawl Ball 58.8%
1005 59
Center Stage Brawl Ball 58.0%
1258 62
Double Swoosh Gem Grab 58.4%
649 52
Spiraling Out Brawl Ball 56.8%
913 57
Pinball Dreams Brawl Ball 55.3%
951 58
Pit Stop Heist 56.0%
591 51
Undermine Gem Grab 52.9%
463 47
Gem Fort Gem Grab 51.2%
566 50
Pinhole Punt Brawl Ball 70.3%
37 9
Safe(r) Zone Heist 50.8%
457 47
Safe Zone Heist 48.5%
482 48
Parallel Plays Hot Zone 46.7%
465 47
Bridge Too Far Heist 46.8%
402 45
Hard Rock Mine Gem Grab 45.8%
472 47
Beach Ball Brawl Ball 47.7%
44 12
Deathcap Trap Gem Grabprev. season 45.5%
11 0
Ring of Fire Hot Zone 42.0%
300 41
Dueling Beetles Hot Zone 41.0%
385 44
Open Business Hot Zone 38.8%
353 43
Rustic Arcade Gem Grab 38.4%
279 39
Layer Cake Bounty 37.1%
286 40
Belle's Rock Knockout 33.2%
223 36
Flaring Phoenix Knockout 33.6%
271 39
Hideout Bounty 32.9%
234 37
New Horizons Knockout 28.5%
200 34
Dry Season Bounty 27.4%
223 36
Shooting Star Bounty 26.4%
231 37
Out in the Open Knockout 23.1%
182 33

Who beats Bull and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Bull, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 𝐊𝐌𝐙 | 🐶いぬ🐾 Legendary 38 41.2% 73.7%
2 kaffeeonkel Legendary 39 40.8% 71.8%
3 DaddyIta Legendary 211 39.8% 47.9%
4 ❄️Fаtе❄️ Legendary 21 39.1% 85.7%
5 Aneko159🤍 Legendary 37 38.3% 64.9%