My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Buster

Tank Mythic Ranked · All ranks
52.8%Win rate across all maps
55,393Games
100Trust Score
15. of 105Rank by score
−5.5Skill bonus

Best map: Flaring Phoenix with 55.8% from 9,665 games.

Wins early — in Brawl Ball 9.2 points better in short rounds than in long ones (57.5% against 48.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularity 8.BreadthCounter safetyStar rate
Win rate 87.52.8 %
Popularity 8.0.09 %
Breadth 72.33% of maps
Counter safety 77.32.1 %
Star rate 24.14.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 29 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/03 — 49.2% from 541 appearances08/04 — 51.7% from 3,802 appearances08/05 — 51.2% from 9,701 appearances08/06 — 51.9% from 4,473 appearances08/07 — 52.2% from 1,438 appearances08/08 — 51.7% from 1,575 appearances08/09 — 52.7% from 1,858 appearances08/10 — 52.2% from 5,060 appearances08/11 — 51.8% from 12,395 appearances08/12 — 52.9% from 13,051 appearances08/13 — 53.5% from 10,293 appearances08/14 — 53.6% from 9,245 appearances08/15 — 52.0% from 8,691 appearances08/16 — 52.9% from 9,010 appearances08/17 — 53.5% from 8,140 appearances08/18 — 54.5% from 7,387 appearances08/19 — 52.9% from 2,119 appearances08/20 — 53.4% from 2,672 appearances08/21 — 54.1% from 4,089 appearances08/22 — 52.8% from 3,684 appearances08/23 — 52.6% from 3,423 appearances08/24 — 53.6% from 4,748 appearances08/25 — 52.4% from 4,855 appearances08/26 — 53.4% from 4,968 appearances08/27 — 52.0% from 4,684 appearances08/28 — 52.7% from 5,269 appearances08/29 — 51.7% from 5,499 appearances08/30 — 52.7% from 5,818 appearances08/31 — 52.8% from 5,433 appearances
49.2%08/03 52.8%08/31

Pick rate

08/03 — 0.1% from 541 appearances08/04 — 0.2% from 3,802 appearances08/05 — 0.2% from 9,701 appearances08/06 — 0.1% from 4,473 appearances08/07 — 0.2% from 1,438 appearances08/08 — 0.2% from 1,575 appearances08/09 — 0.2% from 1,858 appearances08/10 — 0.2% from 5,060 appearances08/11 — 0.2% from 12,395 appearances08/12 — 0.1% from 13,051 appearances08/13 — 0.1% from 10,293 appearances08/14 — 0.1% from 9,245 appearances08/15 — 0.1% from 8,691 appearances08/16 — 0.1% from 9,010 appearances08/17 — 0.1% from 8,140 appearances08/18 — 0.1% from 7,387 appearances08/19 — 0.1% from 2,119 appearances08/20 — 0.1% from 2,672 appearances08/21 — 0.1% from 4,089 appearances08/22 — 0.1% from 3,684 appearances08/23 — 0.1% from 3,423 appearances08/24 — 0.1% from 4,748 appearances08/25 — 0.1% from 4,855 appearances08/26 — 0.1% from 4,968 appearances08/27 — 0.1% from 4,684 appearances08/28 — 0.1% from 5,269 appearances08/29 — 0.1% from 5,499 appearances08/30 — 0.1% from 5,818 appearances08/31 — 0.1% from 5,433 appearances
0.1%08/03 0.1%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.5 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.5 points (regression 56.4% to 50.9%). Higher up he gets outplayed.

Bronze — 52.2% from 456 gamesSilver — 51.1% from 1,082 gamesGold — 55.2% from 10,455 gamesDiamond — 55.0% from 14,344 gamesMythic — 52.5% from 87,074 gamesLegendary — 51.8% from 46,954 gamesMasters — 53.5% from 1,664 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Flaring Phoenix Knockout 55.8%
9665 92
Out in the Open Knockout 55.4%
4375 81
New Horizons Knockout 55.0%
3472 77
Center Stage Brawl Ball 54.0%
3475 77
Dueling Beetles Hot Zone 53.6%
2266 71
Open Business Hot Zone 53.3%
2091 70
Undermine Gem Grab 53.1%
2192 70
Belle's Rock Knockout 52.9%
1901 68
Layer Cake Bounty 52.3%
2529 72
Ring of Fire Hot Zone 52.4%
1489 64
Hard Rock Mine Gem Grab 52.0%
1884 68
Pinball Dreams Brawl Ball 52.0%
1683 66
Double Swoosh Gem Grab 51.0%
3485 77
Gem Fort Gem Grab 51.3%
2616 73
Crystal Arcade Gem Grabprev. season 50.8%
4589 81
Pinhole Punt Brawl Ball 66.3%
86 22
Spiraling Out Brawl Ball 51.4%
1633 66
Sneaky Fields Brawl Ball 50.7%
2400 72
Dry Season Bounty 50.9%
1488 64
Triple Dribble Brawl Ball 50.7%
1822 67
Rustic Arcade Gem Grabprev. season 50.7%
1744 67
Deathcap Trap Gem Grabprev. season 49.9%
3645 78
Hideout Bounty 49.4%
1018 59
Hot Potato Heistprev. season 49.6%
839 56
Beach Ball Brawl Ball 48.4%
1112 60
Shooting Star Bounty 47.4%
532 49
Safe Zone Heistprev. season 43.6%
621 51
Parallel Plays Hot Zone 42.2%
692 53
Bridge Too Far Heistprev. season 41.4%
331 42
Kaboom Canyon Heistprev. season 41.3%
557 50
Safe(r) Zone Heist 37.5%
120 27
Pit Stop Heist 36.0%
100 24

Who beats Buster and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Amar? アーイト🤍 Legendary 37 40.4% 64.9%
2 Dextrøm🩸 Legendary 55 38.2% 52.7%
3 Nova |Rutvik Legendary 30 37.9% 60.0%
4 😈IKER😈 Mythic 30 37.0% 56.7%
5 appleishi Legendary 23 37.0% 60.9%