Best map: Flaring Phoenix with 57.7% from 6,704 games.
Mythicchange
08/04 to 08/21, 17 days. 8 earlier days are left out — below 398 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −4.1 — punishes weak opponents: from Gold to Masters the win rate drops by 4.1 points (regression 55.0% to 50.9%). Higher up he gets outplayed.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
57.7% | 6704 | 87 | ||
Out in the Open prev. season |
57.9% | 3752 | 78 | ||
Open Business prev. season |
56.0% | 3451 | 77 | ||
Ring of Fire prev. season |
54.6% | 2408 | 72 | ||
Dueling Beetles prev. season |
54.1% | 3608 | 78 | ||
Layer Cake prev. season |
54.4% | 2627 | 73 | ||
New Horizons prev. season |
54.5% | 2433 | 72 | ||
Sneaky Fields prev. season |
53.3% | 3833 | 79 | ||
Dry Season prev. season |
54.7% | 1282 | 62 | ||
Belle's Rock prev. season |
53.9% | 1742 | 67 | ||
Center Stage prev. season |
52.6% | 4102 | 80 | ||
Gem Fort prev. season |
52.1% | 4296 | 80 | ||
Hard Rock Mine prev. season |
52.1% | 3247 | 76 | ||
Pinball Dreams prev. season |
52.0% | 2989 | 75 | ||
Double Swoosh prev. season |
51.1% | 5279 | 83 | ||
Undermine prev. season |
50.9% | 3465 | 77 | ||
Hideout prev. season |
52.6% | 850 | 56 | ||
Crystal Arcade prev. season |
50.6% | 3117 | 76 | ||
Deathcap Trap prev. season |
49.4% | 2648 | 73 | ||
Triple Dribble prev. season |
48.4% | 3198 | 76 | ||
Rustic Arcade prev. season |
49.2% | 1067 | 59 | ||
Hot Potato prev. season |
50.2% | 400 | 45 | ||
Shooting Star prev. season |
47.4% | 582 | 50 | ||
Parallel Plays prev. season |
46.2% | 1320 | 63 | ||
Spiraling Out ![]() |
45.5% | 11 | 0 | ||
Safe Zone prev. season |
43.7% | 300 | 41 | ||
Kaboom Canyon prev. season |
43.2% | 266 | 39 | ||
Bridge Too Far prev. season |
38.1% | 134 | 28 |
Direct duels in Knockout: how Buster does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Nobody counters Buster here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
68.8%
337 games
Pierce
71.3%
108 games
Edgar
69.2%
120 games
Gene
59.6%
270 games
Gray
68.8%
93 games
Piper
60.4%
149 games
Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.