Wins early — in Brawl Ball 8.4 points better in short rounds than in long ones (58.1% against 49.8%, split at 94 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Direct duels in Gem Grab: how Buster does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.
Buster counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Surge
61.3%
359 games
Emz
60.5%
339 games
Bo
59.4%
315 games
Bolt
63.8%
152 games
Edgar
55.3%
456 games
Griff
54.0%
474 games
Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dextrøm🩸 | Legendary | 28 | 35.8% | 60.7% |
| 2 | TT|Patata🥔✨ | Legendary | 25 | 34.2% | 56.0% |
| 3 | ㅣㅇ | Diamond | 29 | 32.0% | 44.8% |
| 4 | TB/GasAnka | Mythic | 22 | 31.6% | 45.5% |