Best map: Spiraling Out with 80.0% from 10 games.
Wins early — in Brawl Ball 7.6 points better in short rounds than in long ones (57.4% against 49.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.0 — punishes weak opponents: from Silver to Masters the win rate drops by 5.0 points (regression 55.9% to 50.9%). Higher up he gets outplayed.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Spiraling Out ![]() |
80.0% | 10 | 0 | ||
Safe Zone ![]() |
50.0% | 10 | 0 | ||
Kaboom Canyon ![]() |
45.5% | 11 | 0 | ||
Dry Season ![]() |
42.9% | 14 | 0 |
Who beats Buster and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Dextrøm🩸 | Legendary | 28 | 35.6% | 60.7% |
| 2 | TT|Patata🥔✨ | Legendary | 25 | 34.0% | 56.0% |
| 3 | ㅣㅇ | Diamond | 29 | 31.8% | 44.8% |
| 4 | TB/GasAnka | Mythic | 22 | 31.4% | 45.5% |