My roster

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EN

Buster

Tank Mythic Ranked · Mythic Gem Grab
46.5%Win rate in Gem Grab
1,283Games
62Trust Score
63. of 105Rank in Gem Grab
−6.2Skill bonus

Best map: Open Business with 55.6% from 3,598 games.

Wins early — in Brawl Ball 7.6 points better in short rounds than in long ones (57.4% against 49.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 25.BreadthCounter safetyStar rate
Win rate 41.46.5 %
Popularity 25.0.16 %
Breadth 95.43% of maps
Counter safety 94.41.4 %
Star rate 49.23.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 8 earlier days are left out — below 104 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 53.0% from 313 appearances08/05 — 50.9% from 1,233 appearances08/06 — 51.3% from 813 appearances08/07 — 52.7% from 205 appearances08/08 — 50.3% from 167 appearances08/09 — 57.9% from 197 appearances08/10 — 52.5% from 549 appearances08/11 — 49.6% from 2,053 appearances08/12 — 50.7% from 2,901 appearances08/13 — 52.4% from 2,548 appearances08/14 — 50.7% from 2,467 appearances08/15 — 50.6% from 2,351 appearances08/16 — 50.0% from 2,399 appearances08/17 — 52.2% from 2,350 appearances08/18 — 52.1% from 1,816 appearances08/19 — 48.4% from 498 appearances08/21 — 43.3% from 180 appearances08/22 — 45.8% from 236 appearances08/23 — 48.9% from 227 appearances08/24 — 49.5% from 319 appearances08/25 — 44.2% from 260 appearances
53.0%08/04 44.2%08/25

Pick rate

08/04 — 0.2% from 313 appearances08/05 — 0.2% from 1,233 appearances08/06 — 0.2% from 813 appearances08/07 — 0.2% from 205 appearances08/08 — 0.2% from 167 appearances08/09 — 0.2% from 197 appearances08/10 — 0.2% from 549 appearances08/11 — 0.2% from 2,053 appearances08/12 — 0.2% from 2,901 appearances08/13 — 0.1% from 2,548 appearances08/14 — 0.2% from 2,467 appearances08/15 — 0.2% from 2,351 appearances08/16 — 0.2% from 2,399 appearances08/17 — 0.2% from 2,350 appearances08/18 — 0.1% from 1,816 appearances08/19 — 0.1% from 498 appearances08/21 — 0.2% from 180 appearances08/22 — 0.2% from 236 appearances08/23 — 0.2% from 227 appearances08/24 — 0.2% from 319 appearances08/25 — 0.2% from 260 appearances
0.2%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −6.2 — punishes weak opponents: from Gold to Legendary the win rate drops by 6.2 points (regression 55.6% to 49.5%). Higher up he gets outplayed.

Gold — 56.0% from 1,312 gamesDiamond — 55.9% from 2,901 gamesMythic — 50.9% from 24,230 gamesLegendary — 50.3% from 9,117 games
GoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 31 maps.

MapWin rateGamesTrust
Gem Fort Gem Grabprev. season 51.7%
4596 81
Hard Rock Mine Gem Grabprev. season 51.6%
3414 77
Undermine Gem Grabprev. season 51.0%
3675 78
Crystal Arcade Gem Grabprev. season 50.6%
3117 76
Deathcap Trap Gem Grabprev. season 49.4%
2648 73
Rustic Arcade Gem Grabprev. season 48.8%
1124 60
Double Swoosh Gem Grab 46.8%
442 46

Against whom

Direct duels in Gem Grab: how Buster does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 41.3% against Sprout in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Buster counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Surge 60.4% 374 games Emz 60.6% 350 games Bo 59.5% 326 games Bolt 64.3% 154 games Edgar 55.3% 470 games Rico 54.2% 382 games

Who plays him best soon

Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dextrøm🩸 Legendary 28 35.5% 60.7%
2 TT|Patata🥔✨ Legendary 25 33.9% 56.0%
3 ㅣㅇ Diamond 29 31.7% 44.8%
4 TB/GasAnka Mythic 23 30.9% 43.5%