My roster

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EN

Buster

Tank Mythic Ranked · Masters
52.4%Win rate across all maps
901Games
57Trust Score
48. of 105Rank by score
−5.3Skill bonus

Best map: Center Stage with 54.0% from 2,898 games.

Wins early — in Brawl Ball 7.6 points better in short rounds than in long ones (57.4% against 49.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 17.
Win rate 55.52.4 %
Popularity 45.0.33 %
Breadth 42.7% of maps
Counter safety 98.41.3 %
Star rate 17.16.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/11, 4 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/11.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 51.7% from 118 appearances08/06 — 57.9% from 76 appearances08/10 — 44.6% from 101 appearances08/11 — 46.3% from 121 appearances
51.7%08/05 46.3%08/11

Pick rate

08/05 — 0.2% from 118 appearances08/06 — 0.2% from 76 appearances08/10 — 0.2% from 101 appearances08/11 — 0.2% from 121 appearances
0.2%08/05 0.2%08/11

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.3 — punishes weak opponents: from Silver to Masters the win rate drops by 5.3 points (regression 56.0% to 50.8%). Higher up he gets outplayed.

Silver — 51.6% from 535 gamesGold — 55.1% from 5,437 gamesDiamond — 55.0% from 10,363 gamesMythic — 52.7% from 75,258 gamesLegendary — 51.9% from 36,548 gamesMasters — 52.4% from 901 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Center Stage Brawl Ballprev. season 54.0%
2898 74
Out in the Open Knockout 56.6%
433 46
New Horizons Knockoutprev. season 51.6%
2585 73
Gem Fort Gem Grabprev. season 51.2%
1762 67
Flaring Phoenix Knockout 51.9%
954 58
Dueling Beetles Hot Zoneprev. season 51.1%
1189 61
Open Business Hot Zoneprev. season 51.1%
1106 60
Sneaky Fields Brawl Ballprev. season 50.3%
1733 67
Belle's Rock Knockoutprev. season 50.6%
1277 62
Undermine Gem Grabprev. season 50.2%
1453 64
Layer Cake Bountyprev. season 49.9%
1774 67
Double Swoosh Gem Grabprev. season 49.4%
2571 73
Crystal Arcade Gem Grabprev. season 50.1%
1224 62
Dry Season Bountyprev. season 49.3%
812 55
Hideout Bountyprev. season 48.6%
576 50

Who beats Buster and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dextrøm🩸 Legendary 28 35.4% 60.7%
2 TT|Patata🥔✨ Legendary 25 33.8% 56.0%
3 ㅣㅇ Diamond 29 31.6% 44.8%
4 TB/GasAnka Mythic 23 30.9% 43.5%