For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
Only Parallel Plays. 08/19 to 09/01, 4 days. 2 earlier days are left out — below 187 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/19 and 09/01.
Direct duels in Hot Zone: how Buzz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Buzz here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Doug
60.5%
1,888 games
Trunk
54.4%
4,402 games
Hank
57.1%
748 games
R-T
56.5%
766 games
Tick
53.3%
2,505 games
Bo
52.5%
2,943 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Kakarot🩶Buzz | Masters | 60 | 49.9% | 78.3% |
| 2 | Jesus✝️ | Legendary | 61 | 47.4% | 72.1% |
| 3 | Deezent | Masters | 63 | 47.4% | 71.4% |
| 4 | Dreezy 恐竜 | Masters | 48 | 47.2% | 77.1% |
| 5 | VE|Goten🤍ださ | Legendary | 40 | 46.5% | 80.0% |