My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Buzz

Assassin Mythic Trophies Knockout
53.8%Win rate in Knockout
70,784Games
100Trust Score
72. of 106Rank in Knockout

Best map: Leaping Dogs with 59.7% from 5,039 games.

Profile

Win ratePopularityBreadthCounter safety 16.Star rate
Win rate 34.53.8 %
Popularity 38.0.39 %
Breadth 26.18% of maps
Counter safety 16.29.0 %
Star rate 62.18.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 62th means “better than 62% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 40.9% from 428 appearances08/05 — 45.4% from 1,613 appearances08/06 — 52.1% from 3,383 appearances08/07 — 45.2% from 684 appearances08/08 — 52.6% from 563 appearances08/09 — 43.9% from 551 appearances08/10 — 48.5% from 1,195 appearances08/11 — 48.7% from 2,194 appearances08/12 — 49.4% from 2,221 appearances08/13 — 48.7% from 3,490 appearances08/14 — 48.3% from 4,315 appearances08/15 — 48.9% from 5,900 appearances08/16 — 49.9% from 7,110 appearances08/17 — 52.3% from 3,357 appearances08/18 — 51.8% from 1,758 appearances08/19 — 52.8% from 2,324 appearances08/20 — 53.7% from 1,851 appearances08/21 — 56.7% from 1,300 appearances08/22 — 57.8% from 1,272 appearances08/23 — 56.9% from 1,335 appearances08/24 — 59.4% from 2,717 appearances08/25 — 59.6% from 2,722 appearances08/26 — 60.2% from 3,304 appearances08/27 — 59.8% from 3,304 appearances08/28 — 61.3% from 3,454 appearances08/29 — 61.8% from 3,297 appearances08/30 — 61.9% from 3,113 appearances08/31 — 60.2% from 1,958 appearances
40.9%08/04 60.2%08/31

Pick rate

08/04 — 0.2% from 428 appearances08/05 — 0.3% from 1,613 appearances08/06 — 0.5% from 3,383 appearances08/07 — 0.5% from 684 appearances08/08 — 0.5% from 563 appearances08/09 — 0.5% from 551 appearances08/10 — 0.6% from 1,195 appearances08/11 — 0.4% from 2,194 appearances08/12 — 0.4% from 2,221 appearances08/13 — 0.6% from 3,490 appearances08/14 — 0.5% from 4,315 appearances08/15 — 0.4% from 5,900 appearances08/16 — 0.5% from 7,110 appearances08/17 — 0.4% from 3,357 appearances08/18 — 0.3% from 1,758 appearances08/19 — 0.4% from 2,324 appearances08/20 — 0.4% from 1,851 appearances08/21 — 0.3% from 1,300 appearances08/22 — 0.3% from 1,272 appearances08/23 — 0.3% from 1,335 appearances08/24 — 0.4% from 2,717 appearances08/25 — 0.3% from 2,722 appearances08/26 — 0.3% from 3,304 appearances08/27 — 0.3% from 3,304 appearances08/28 — 0.3% from 3,454 appearances08/29 — 0.3% from 3,297 appearances08/30 — 0.4% from 3,113 appearances08/31 — 0.4% from 1,958 appearances
0.2%08/04 0.4%08/31

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 165 maps.

MapWin rateGamesTrust
Leaping Dogs Knockout 59.7%
5039 83
Out in the Open Knockout 57.7%
4874 82
Crab Claws Knockout 56.7%
4201 80
Opening Move Knockout 56.5%
3758 78
New Perspective Knockout 57.5%
1738 67
Goldarm Gulch Knockout 56.1%
4014 79
Think Ahead Knockout 55.8%
4404 81
Konnakol Knockout 54.2%
11775 95
Belle's Rock Knockout 53.6%
6916 87
Please Remain Standing Knockout 54.5%
2085 70
Double Decker Knockout 54.4%
1457 64
Jungle Top Knockout 51.3%
5770 85
Streets with No Name Knockout 49.8%
3803 79
Split Difference Knockout 48.9%
3798 78
Healthy Middle Ground Knockout 59.2%
98 24
Chivalry Knockout 49.0%
2167 70
Close Call Knockout 48.4%
2032 69
Flowing Springs Knockout 46.4%
2016 69
Flaring Phoenix Knockout 36.7%
30 6
Deep End Knockout 33.5%
809 55

Against whom

Direct duels in Knockout: how Buzz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.0% against R-T in Knockout. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Buzz runs in 1 circle — whoever Buzz beats beats someone who in turn beats Buzz. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.5% 339 games Brock 54.8% 4,015 games Grom 57.3% 592 games Edgar 51.4% 4,077 games Nori 50.8% 3,651 games Willow 50.9% 1,507 games

Who plays him best soon

Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Kakarot🩶Buzz Masters 49 47.8% 79.6%
2 Jesus✝️ Legendary 61 46.9% 72.1%
3 Deezent Masters 63 46.9% 71.4%
4 french guesti Masters 120 46.0% 60.0%
5 VE|Goten🤍ださ Legendary 40 45.9% 80.0%