For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Split Difference. 08/06 to 08/20, 4 days. 2 earlier days are left out — below 260 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how Buzz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
55.3%
3,014 games
Bolt
62.5%
264 games
Grom
59.8%
410 games
Edgar
51.6%
3,118 games
Nori
50.7%
2,578 games
Trunk
54.4%
349 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Deezent | Masters | 54 | 46.1% | 75.9% |
| 2 | VE|Goten🤍ださ | Legendary | 40 | 44.6% | 80.0% |
| 3 | Jesus✝️ | Legendary | 57 | 44.3% | 70.2% |
| 4 | ともや@自我でキャリー☝️🤓 | Masters | 60 | 43.3% | 66.7% |
| 5 | Kakarot🩶Buzz | Masters | 38 | 42.9% | 76.3% |