Best map: Center Stage with 63.3% from 30 games.
Wins early — in Brawl Ball 5.3 points better in short rounds than in long ones (51.0% against 45.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +7.2 — rewards skill: from Bronze to Masters the win rate climbs by 7.2 points (regression 42.8% to 49.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Center Stage ![]() |
63.3% | 30 | 6 | ||
Sneaky Fields ![]() |
62.1% | 29 | 6 | ||
Spiraling Out ![]() |
66.7% | 21 | 1 | ||
Triple Dribble prev. season |
58.6% | 29 | 6 | ||
Pinball Dreams ![]() |
58.3% | 24 | 3 | ||
Bridge Too Far prev. season |
54.2% | 24 | 3 | ||
Rustic Arcade ![]() |
55.0% | 20 | 0 | ||
Double Swoosh ![]() |
57.1% | 14 | 0 | ||
Parallel Plays ![]() |
52.2% | 23 | 2 | ||
Hard Rock Mine prev. season |
52.4% | 21 | 1 | ||
Hideout ![]() |
50.0% | 30 | 6 | ||
Layer Cake ![]() |
48.1% | 27 | 4 | ||
Flaring Phoenix ![]() |
45.8% | 24 | 3 | ||
Safe Zone prev. season |
44.8% | 29 | 6 | ||
Kaboom Canyon prev. season |
43.8% | 16 | 0 | ||
Dueling Beetles ![]() |
42.9% | 28 | 5 | ||
Safe(r) Zone ![]() |
40.9% | 22 | 1 | ||
Gem Fort ![]() |
42.1% | 38 | 10 | ||
Out in the Open ![]() |
40.0% | 25 | 3 | ||
Pit Stop ![]() |
40.0% | 25 | 3 | ||
Shooting Star ![]() |
36.0% | 25 | 3 | ||
New Horizons prev. season |
36.7% | 30 | 6 | ||
Undermine ![]() |
33.3% | 21 | 1 | ||
Ring of Fire ![]() |
33.3% | 27 | 4 | ||
Open Business prev. season |
33.3% | 30 | 6 | ||
Hot Potato prev. season |
23.5% | 17 | 0 | ||
Dry Season prev. season |
20.0% | 20 | 0 | ||
Belle's Rock ![]() |
20.8% | 24 | 3 |
Direct duels in Knockout: how Buzz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 33.2% against Pierce in Bounty. On average the worst case sits at 27.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Mandy
60.8%
120 games
Willow
54.7%
223 games
Brock
51.8%
502 games
Rico
52.9%
174 games
Nori
52.4%
187 games
Mortis
55.2%
105 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound. To the full list