For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Tubs. 08/10 to 08/23, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/23.
Direct duels in Heist: how Buzz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Tubs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
63.0%
1,253 games
Mico
60.0%
1,014 games
Nita
57.5%
644 games
Bull
56.4%
615 games
Shade
57.1%
483 games
Edgar
53.4%
2,436 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ともや@自我でキャリー☝️🤓 | Legendary | 28 | 36.9% | 64.3% |
| 2 | すーぱーしげな | Mythic | 22 | 36.4% | 68.2% |
| 3 | ああ | Legendary | 32 | 36.3% | 59.4% |
| 4 | Jesus✝️ | Legendary | 32 | 36.3% | 59.4% |
| 5 | S_BA | Mythic | 21 | 35.9% | 66.7% |