Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +4.2 — rewards skill: from Gold to Legendary the win rate climbs by 4.2 points (regression 43.6% to 47.8%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Buzz does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Trunk
56.2%
715 games
Penny
59.7%
181 games
Hank
64.8%
88 games
Mina
64.8%
88 games
Bo
54.4%
373 games
R-T
61.1%
113 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | S_BA | Mythic | 21 | 33.9% | 66.7% |
| 2 | Jesus✝️ | Mythic | 24 | 32.9% | 58.3% |
| 3 | 純白の天使ラフレシア | Diamond | 20 | 32.4% | 60.0% |
| 4 | 3v3|Ianᛪ | Mythic | 22 | 30.9% | 50.0% |
| 5 | Głôçk♪ | Diamond | 21 | 30.3% | 47.6% |