My roster

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Buzz

Assassin Mythic Ranked · Mythic Knockout
50.6%Win rate in Knockout
1,166Games
61Trust Score
31. of 105Rank in Knockout
+9.7Skill bonus

Best map: Spiraling Out with 52.6% from 993 games.

Wins early — in Brawl Ball 3.3 points better in short rounds than in long ones (51.2% against 47.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 24.BreadthCounter safetyStar rate
Win rate 82.50.6 %
Popularity 24.0.18 %
Breadth 30.3% of maps
Counter safety 45.34.7 %
Star rate 51.22.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 20 days. 5 earlier days are left out — below 118 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 50.2% from 265 appearances08/05 — 44.6% from 974 appearances08/06 — 51.1% from 658 appearances08/07 — 50.9% from 173 appearances08/09 — 55.8% from 120 appearances08/10 — 47.7% from 463 appearances08/11 — 50.4% from 1,793 appearances08/12 — 48.8% from 3,241 appearances08/13 — 46.7% from 3,203 appearances08/14 — 48.3% from 3,071 appearances08/15 — 49.2% from 2,806 appearances08/16 — 49.3% from 3,154 appearances08/17 — 48.6% from 2,878 appearances08/18 — 48.8% from 2,605 appearances08/19 — 45.6% from 708 appearances08/21 — 47.8% from 247 appearances08/22 — 53.5% from 170 appearances08/23 — 48.1% from 208 appearances08/24 — 54.6% from 295 appearances08/25 — 49.8% from 217 appearances
50.2%08/04 49.8%08/25

Pick rate

08/04 — 0.3% from 265 appearances08/05 — 0.3% from 974 appearances08/06 — 0.2% from 658 appearances08/07 — 0.3% from 173 appearances08/09 — 0.2% from 120 appearances08/10 — 0.3% from 463 appearances08/11 — 0.3% from 1,793 appearances08/12 — 0.3% from 3,241 appearances08/13 — 0.3% from 3,203 appearances08/14 — 0.3% from 3,071 appearances08/15 — 0.3% from 2,806 appearances08/16 — 0.3% from 3,154 appearances08/17 — 0.3% from 2,878 appearances08/18 — 0.3% from 2,605 appearances08/19 — 0.3% from 708 appearances08/21 — 0.3% from 247 appearances08/22 — 0.2% from 170 appearances08/23 — 0.2% from 208 appearances08/24 — 0.2% from 295 appearances08/25 — 0.3% from 217 appearances
0.3%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +9.7 — rewards skill: from Bronze to Legendary the win rate climbs by 9.7 points (regression 40.5% to 50.2%). The higher the tier, the better he does.

Bronze — 31.4% from 760 gamesSilver — 42.1% from 800 gamesGold — 45.5% from 5,612 gamesDiamond — 47.4% from 6,345 gamesMythic — 48.6% from 27,423 gamesLegendary — 47.6% from 5,008 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockoutprev. season 49.7%
9112 92
Belle's Rock Knockoutprev. season 49.4%
7576 89
New Horizons Knockoutprev. season 47.8%
6229 86
Out in the Open Knockoutprev. season 45.8%
4506 81

Against whom

Direct duels in Knockout: how Buzz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 37.8% against Trunk in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 54.6% 1,827 games Grom 61.0% 236 games Bolt 60.8% 166 games Nori 52.8% 998 games Sprout 59.4% 170 games Belle 57.4% 230 games

Who plays him best soon

Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 VE|Goten🤍ださ Legendary 33 42.5% 81.8%
2 Deezent Masters 22 39.8% 86.4%
3 ともや@自我でキャリー☝️🤓 Masters 43 38.8% 62.8%
4 Jesus✝️ Legendary 37 37.7% 62.2%
5 Lezgiии😍 Legendary 27 37.0% 66.7%