Best map: Rustic Arcade with 53.5% from 621 games.
Wins early — in Brawl Ball 19.8 points better in short rounds than in long ones (13.9% against 33.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.
Masterschange
08/03 to 08/19, 17 days. 4 earlier days are left out — below 126 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 2.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.2 — rewards skill: from Bronze to Masters the win rate climbs by 4.2 points (regression 43.4% to 47.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade prev. season |
53.5% | 621 | 51 | ||
Belle's Rock prev. season |
52.3% | 1040 | 59 | ||
Shooting Star prev. season |
51.7% | 1239 | 62 | ||
New Horizons prev. season |
51.5% | 930 | 57 | ||
Gem Fort prev. season |
84.6% | 26 | 4 | ||
Layer Cake prev. season |
53.3% | 182 | 33 | ||
Hideout prev. season |
48.5% | 1025 | 59 | ||
Double Swoosh prev. season |
80.0% | 20 | 0 | ||
Dry Season prev. season |
48.5% | 814 | 55 | ||
Flaring Phoenix prev. season |
48.8% | 566 | 50 | ||
Safe Zone prev. season |
51.9% | 135 | 29 | ||
Out in the Open prev. season |
46.5% | 1098 | 60 | ||
Open Business prev. season |
62.5% | 16 | 0 | ||
Kaboom Canyon prev. season |
47.7% | 153 | 30 | ||
Crystal Arcade prev. season |
48.9% | 45 | 12 | ||
Ring of Fire prev. season |
46.2% | 197 | 34 | ||
Pinball Dreams prev. season |
47.9% | 48 | 13 | ||
Undermine prev. season |
50.0% | 22 | 1 | ||
Hard Rock Mine prev. season |
48.5% | 33 | 7 | ||
Triple Dribble prev. season |
46.2% | 13 | 0 | ||
Sneaky Fields prev. season |
38.9% | 18 | 0 | ||
Dueling Beetles prev. season |
41.5% | 53 | 15 | ||
Deathcap Trap prev. season |
38.1% | 42 | 11 | ||
Bridge Too Far prev. season |
39.0% | 295 | 40 |
Direct duels in Gem Grab: how Byron does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 14.3% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
64.0%
838 games
Bo
54.1%
680 games
Starr Nova
53.1%
599 games
Edgar
50.9%
1,641 games
Ash
58.4%
137 games
Damian
59.5%
111 games
Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound. To the full list