Best map: Hideout with 48.2% from 228 games.
Wins early — in Brawl Ball 19.8 points better in short rounds than in long ones (13.9% against 33.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.
Silverchange
08/05 to 08/21, 4 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 1.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.2 — rewards skill: from Bronze to Masters the win rate climbs by 4.2 points (regression 43.3% to 47.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout ![]() |
48.2% | 228 | 36 | ||
New Horizons ![]() |
47.3% | 224 | 36 | ||
Shooting Star ![]() |
46.1% | 271 | 39 | ||
Dry Season ![]() |
46.2% | 238 | 37 | ||
Rustic Arcade ![]() |
42.7% | 178 | 33 | ||
Out in the Open ![]() |
41.6% | 255 | 38 | ||
Flaring Phoenix ![]() |
37.9% | 211 | 35 | ||
Hard Rock Mine ![]() |
34.4% | 128 | 28 | ||
Belle's Rock ![]() |
33.2% | 193 | 34 | ||
Layer Cake ![]() |
30.9% | 139 | 29 | ||
Safe Zone ![]() |
16.9% | 83 | 21 | ||
Open Business ![]() |
13.0% | 69 | 19 | ||
Gem Fort ![]() |
18.4% | 98 | 24 | ||
Spiraling Out ![]() |
10.4% | 67 | 18 | ||
Safe(r) Zone ![]() |
17.2% | 93 | 23 | ||
Bridge Too Far ![]() |
21.0% | 124 | 27 | ||
Undermine ![]() |
17.3% | 98 | 24 | ||
Sneaky Fields ![]() |
12.0% | 75 | 20 | ||
Ring of Fire ![]() |
19.8% | 116 | 26 | ||
Double Swoosh ![]() |
15.8% | 95 | 23 | ||
Triple Dribble ![]() |
10.4% | 77 | 20 | ||
Kaboom Canyon ![]() |
13.5% | 96 | 23 | ||
Pinball Dreams ![]() |
8.5% | 82 | 21 | ||
Hot Potato ![]() |
10.6% | 94 | 23 | ||
Parallel Plays ![]() |
5.3% | 76 | 20 | ||
Dueling Beetles ![]() |
6.9% | 87 | 22 | ||
Center Stage ![]() |
4.9% | 82 | 21 | ||
Pit Stop ![]() |
6.7% | 90 | 23 |
Direct duels in Knockout: how Byron does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.5% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
61.5%
957 games
Pearl
61.0%
853 games
Edgar
56.7%
4,665 games
Brock
55.2%
7,067 games
Gray
54.8%
1,654 games
Grom
56.0%
489 games
Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound. To the full list