Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +11.4 — rewards skill: from Gold to Legendary the win rate climbs by 11.4 points (regression 34.5% to 45.8%). The higher the tier, the better he does.
Direct duels in Heist: how Byron does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Byron runs in 2 circles — whoever Byron beats beats someone who in turn beats Byron. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
59.1%
1,108 games
Chuck
52.5%
955 games
Mico
49.0%
704 games
Edgar
46.1%
1,403 games
Lumi
52.2%
69 games
Carl
47.5%
335 games
Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ZTX|Lylou🎀 | Legendary | 26 | 33.8% | 61.5% |
| 2 | Cocoメ🥥 | Legendary | 20 | 33.1% | 65.0% |
| 3 | 最衰都係你 | Diamond | 29 | 29.4% | 41.4% |
| 4 | スホ | Diamond | 20 | 28.5% | 40.0% |
| 5 | shigeno | Diamond | 20 | 28.5% | 40.0% |