My roster

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← Overview

Byron

Support Mythic Ranked · Diamond Undermine Gem Grab
43.3%Win rate on Undermine
351Games here
0.5%Pick rate
43Trust Score
92. of 105Rank on this map
+7.5Skill bonus

Wins early — in Brawl Ball 19.8 points better in short rounds than in long ones (13.9% against 33.7%, split at 89 s). A pick for pace — if the game drags on, it works against him.

History

Only Undermine. 08/05 to 08/21, 11 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.

Win rate

08/05 — 50.0% from 76 appearances08/06 — 42.9% from 91 appearances08/12 — 44.3% from 79 appearances08/13 — 43.9% from 82 appearances08/14 — 46.2% from 91 appearances08/15 — 41.1% from 95 appearances08/16 — 45.4% from 97 appearances08/17 — 30.8% from 91 appearances08/18 — 42.9% from 105 appearances08/20 — 42.1% from 202 appearances08/21 — 45.0% from 149 appearances
50.0%08/05 45.0%08/21

Pick rate

08/05 — 0.4% from 76 appearances08/06 — 0.5% from 91 appearances08/12 — 0.9% from 79 appearances08/13 — 0.6% from 82 appearances08/14 — 0.6% from 91 appearances08/15 — 0.6% from 95 appearances08/16 — 0.5% from 97 appearances08/17 — 0.5% from 91 appearances08/18 — 0.6% from 105 appearances08/20 — 0.5% from 202 appearances08/21 — 0.5% from 149 appearances
0.4%08/05 0.5%08/21

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +7.5 — rewards skill: from Gold to Legendary the win rate climbs by 7.5 points (regression 37.9% to 45.3%). The higher the tier, the better he does.

Gold — 34.1% from 765 gamesDiamond — 42.8% from 1,269 gamesMythic — 43.1% from 12,446 gamesLegendary — 44.2% from 2,850 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Byron does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed for Diamond.

Strong against

Byron counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.

Weak against

These counter Byron anyway — even where Byron wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.

Bolt 59.9% 237 games Starr Nova 55.0% 202 games 8-Bit 54.8% 168 games Bo 52.3% 197 games Leon 56.5% 85 games Nori 50.8% 264 games

Who plays him best

Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 最衰都係你 Diamond 22 33.3% 40.9%
2 shigeno Diamond 20 33.1% 40.0%