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Byron

Support Mythic Ranked · Mythic Undermine Gem Grab
43.1%Win rate on Undermine
12,639Games here
2.3%Pick rate
96Trust Score
84. of 105Rank on this map
+5.7Skill bonus

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 29.45.2 %
Popularity 40.0.24 %
Breadth 0.0% of maps
Counter safety 17.27.9 %
Star rate 16.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 40th means “better than 40% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Undermine. 08/04 to 08/19, 15 days. 8 earlier days are left out — below 95 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 37.0% from 127 appearances08/05 — 41.2% from 503 appearances08/06 — 42.3% from 319 appearances08/08 — 40.0% from 95 appearances08/09 — 42.7% from 103 appearances08/10 — 46.2% from 238 appearances08/11 — 42.5% from 957 appearances08/12 — 45.2% from 1,437 appearances08/13 — 43.2% from 1,522 appearances08/14 — 40.2% from 1,479 appearances08/15 — 41.5% from 1,396 appearances08/16 — 43.4% from 1,385 appearances08/17 — 44.5% from 1,329 appearances08/18 — 44.7% from 1,132 appearances08/19 — 47.1% from 306 appearances
37.0%08/04 47.1%08/19

Pick rate

08/04 — 0.5% from 127 appearances08/05 — 0.6% from 503 appearances08/06 — 0.5% from 319 appearances08/08 — 0.6% from 95 appearances08/09 — 0.6% from 103 appearances08/10 — 0.6% from 238 appearances08/11 — 0.6% from 957 appearances08/12 — 0.6% from 1,437 appearances08/13 — 0.6% from 1,522 appearances08/14 — 0.6% from 1,479 appearances08/15 — 0.6% from 1,396 appearances08/16 — 0.6% from 1,385 appearances08/17 — 0.6% from 1,329 appearances08/18 — 0.6% from 1,132 appearances08/19 — 0.6% from 306 appearances
0.5%08/04 0.6%08/19

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +5.7 — rewards skill: from Gold to Legendary the win rate climbs by 5.7 points (regression 39.3% to 45.0%). The higher the tier, the better he does.

Gold — 37.8% from 1,607 gamesDiamond — 42.8% from 1,954 gamesMythic — 43.1% from 12,639 gamesLegendary — 44.3% from 2,881 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Byron does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.8% 1,521 games Ash 57.9% 316 games Bo 52.1% 1,387 games Starr Nova 51.9% 1,212 games Nita 63.9% 97 games Edgar 48.9% 3,234 games

Who plays him best

Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ZTX|Lylou🎀 Legendary 53 41.2% 64.2%
2 Cocoメ🥥 Legendary 25 36.4% 64.0%
3 ... Legendary 20 35.5% 65.0%
4 ブロスタプレイヤー Mythic 25 34.6% 56.0%
5 Kitty Lin315🐾 Legendary 20 34.5% 60.0%