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Byron

Support Mythic Ranked · Silver Bounty
45.9%Win rate in Bounty
3,517Games
77Trust Score
41. of 104Rank in Bounty
−5.9Skill bonus

Best map: Shooting Star with 50.6% from 1,097 games.

Wins late — in Brawl Ball 19.6 points better in long rounds than in short ones (44.9% against 25.3%, split at 94 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 37.Counter safetyStar rate
Win rate 50.45.9 %
Popularity 89.2.12 %
Breadth 37.10% of maps
Counter safety 64.35.3 %
Star rate 43.20.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 8 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/20 — 45.3% from 762 appearances08/21 — 43.1% from 589 appearances08/22 — 48.6% from 471 appearances08/23 — 45.7% from 457 appearances08/24 — 47.1% from 675 appearances08/25 — 47.1% from 535 appearances
45.3%08/20 47.1%08/25

Pick rate

08/20 — 2.1% from 762 appearances08/21 — 2.2% from 589 appearances08/22 — 2.2% from 471 appearances08/23 — 2.3% from 457 appearances08/24 — 2.1% from 675 appearances08/25 — 1.9% from 535 appearances
2.1%08/20 1.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.9 points (regression 52.2% to 46.3%). Higher up he gets outplayed.

Bronze — 22.2% from 562 gamesSilver — 46.0% from 3,576 gamesGold — 52.0% from 58,559 gamesDiamond — 50.2% from 75,809 gamesMythic — 47.6% from 392,685 gamesLegendary — 48.0% from 142,381 gamesMasters — 50.1% from 3,360 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Silver). Filtered to Bounty: 4 of 28 maps.

MapWin rateGamesTrust
Shooting Star Bounty 50.6%
1097 60
Hideout Bounty 48.0%
896 57
Dry Season Bounty 47.7%
973 58
Layer Cake Bounty 30.3%
551 50

Against whom

Direct duels in Bounty: how Byron does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 21.5% against Kaze in Brawl Ball. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Byron runs in 3 circles — whoever Byron beats beats someone who in turn beats Byron. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.1% 5,890 games Grom 57.5% 2,106 games Brock 54.8% 22,883 games Mr. P 57.2% 739 games Edgar 52.9% 18,031 games Piper 52.9% 19,872 games

Who plays him best soon

Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Kitty Lin315🐾 Legendary 43 41.1% 69.8%
2 ZTX|Lylou🎀 Legendary 55 40.1% 61.8%
3 Gours 🇰🇷 Legendary 27 37.8% 70.4%
4 yqkiq Masters 23 37.5% 73.9%
5 Saba Legendary 21 37.4% 76.2%