My roster

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EN

Byron

Support Mythic All games Bounty
50.8%Win rate in Bounty
157,551Games
100Trust Score
37. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 64.0% from 3,486 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 18.Counter safetyStar rate
Win rate 63.50.8 %
Popularity 93.2.57 %
Breadth 18.12% of maps
Counter safety 62.35.2 %
Star rate 43.20.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 19 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 50.0% from 5,717 appearances08/06 — 54.3% from 8,916 appearances08/07 — 48.4% from 1,013 appearances08/08 — 46.7% from 1,434 appearances08/09 — 50.9% from 925 appearances08/10 — 52.8% from 424 appearances08/11 — 51.6% from 6,054 appearances08/12 — 52.4% from 9,837 appearances08/13 — 51.3% from 20,928 appearances08/14 — 51.5% from 15,863 appearances08/15 — 53.0% from 14,200 appearances08/16 — 50.8% from 14,975 appearances08/17 — 48.9% from 15,023 appearances08/18 — 47.6% from 15,005 appearances08/19 — 48.5% from 10,600 appearances08/20 — 51.4% from 11,420 appearances08/22 — 48.8% from 1,046 appearances08/24 — 51.4% from 2,030 appearances08/25 — 50.6% from 800 appearances
50.0%08/05 50.6%08/25

Pick rate

08/05 — 4.7% from 5,717 appearances08/06 — 3.8% from 8,916 appearances08/07 — 1.9% from 1,013 appearances08/08 — 1.9% from 1,434 appearances08/09 — 2.1% from 925 appearances08/10 — 2.5% from 424 appearances08/11 — 5.1% from 6,054 appearances08/12 — 5.0% from 9,837 appearances08/13 — 2.2% from 20,928 appearances08/14 — 2.2% from 15,863 appearances08/15 — 2.4% from 14,200 appearances08/16 — 2.0% from 14,975 appearances08/17 — 2.3% from 15,023 appearances08/18 — 2.2% from 15,005 appearances08/19 — 2.6% from 10,600 appearances08/20 — 3.2% from 11,420 appearances08/22 — 2.5% from 1,046 appearances08/24 — 2.4% from 2,030 appearances08/25 — 4.1% from 800 appearances
4.7%08/05 4.1%08/25

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 168 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 54.7%
13130 97
Tasty Berry Bounty 53.3%
8046 90
Shooting Star Bounty 52.4%
56917 100
Supercut Bounty 52.9%
9186 92
Hideout Bounty 52.0%
16907 100
Dry Season Bounty 50.2%
22724 100
Deathcap Trap Bounty 53.4%
575 50
Choral Chambers Bounty 48.7%
4565 81
Wall Hugging Bounty 44.6%
14862 99
Watermelons Bounty 45.7%
1901 68
Layer Cake Bounty 41.5%
8738 91

Against whom

Direct duels in Bounty: how Byron does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 21.6% against Kaze in Brawl Ball. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Byron runs in 3 circles — whoever Byron beats beats someone who in turn beats Byron. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.1% 5,882 games Grom 57.4% 2,103 games Brock 54.8% 22,845 games Mr. P 57.3% 738 games Pearl 54.0% 3,313 games Piper 52.9% 19,835 games

Who plays him best soon

Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Kitty Lin315🐾 Legendary 43 41.1% 69.8%
2 ZTX|Lylou🎀 Legendary 55 40.1% 61.8%
3 yqkiq Masters 23 37.5% 73.9%
4 Saba Legendary 21 37.4% 76.2%
5 Gours 🇰🇷 Legendary 25 36.8% 68.0%