Best map: Rustic Arcade with 53.5% from 634 games.
Wins late — in Brawl Ball 15.1 points better in long rounds than in short ones (45.8% against 30.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +33.5 — rewards skill: from Bronze to Legendary the win rate climbs by 33.5 points (regression 13.7% to 47.1%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 3 of 24 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Pinball Dreams prev. season |
44.7% | 1685 | 66 | ||
Sneaky Fields prev. season |
41.4% | 1972 | 69 | ||
Triple Dribble prev. season |
39.9% | 2078 | 69 |
Direct duels in Brawl Ball: how Byron does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 21.1% against Bolt in Brawl Ball. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Byron runs in 1 circle — whoever Byron beats beats someone who in turn beats Byron. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Stu
51.2%
324 games
Ash
52.4%
170 games
Bibi
46.5%
643 games
Doug
48.6%
111 games
Shade
48.0%
123 games
Bolt
47.2%
127 games
Players with a profile and at least 20 games on Byron, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ZTX|Lylou🎀 | Legendary | 55 | 40.1% | 61.8% |
| 2 | Kitty Lin315🐾 | Legendary | 37 | 38.5% | 64.9% |
| 3 | Saba | Legendary | 21 | 37.4% | 76.2% |
| 4 | gb's owner | Legendary | 25 | 36.8% | 68.0% |
| 5 | ZETA|うんこまん | Diamond | 22 | 36.1% | 68.2% |