For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Carl counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
65.6%
21,435 games
Mico
60.6%
13,042 games
Bull
61.1%
5,769 games
Edgar
59.5%
23,169 games
8-Bit
58.3%
18,286 games
Bibi
59.8%
2,885 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | miuri | Masters | 40 | 53.0% | 100.0% |
| 2 | Sewo>TuPOlix🤡 | Masters | 44 | 48.8% | 84.1% |
| 3 | 不老武神 | Legendary | 156 | 48.4% | 60.9% |
| 4 | X1ark | Masters | 114 | 46.8% | 61.4% |
| 5 | Skibidi|Corny☃️ | Legendary | 43 | 46.8% | 79.1% |