My roster

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EN

Carlpre-patch

Damage Dealer Super Rare Trophies Knockout
51.8%Win rate in Knockout
157,925Games
100Trust Score
76. of 106Rank in Knockout

Best map: Cavern Churn with 56.9% from 6,106 games.

Profile

Win rate 28.PopularityBreadthCounter safetyStar rate
Win rate 28.51.8 %
Popularity 65.0.83 %
Breadth 47.27% of maps
Counter safety 91.41.5 %
Star rate 83.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.

Win rate

08/05 — 53.7% from 3,769 appearances08/06 — 51.2% from 4,952 appearances08/07 — 53.5% from 1,065 appearances08/08 — 54.2% from 996 appearances08/09 — 52.0% from 971 appearances08/10 — 53.4% from 1,744 appearances08/11 — 55.9% from 4,889 appearances08/12 — 53.3% from 5,038 appearances08/13 — 51.1% from 5,116 appearances08/14 — 50.5% from 6,527 appearances08/15 — 49.3% from 11,852 appearances08/16 — 51.2% from 11,288 appearances08/17 — 52.0% from 6,977 appearances08/18 — 53.2% from 5,124 appearances08/19 — 53.8% from 5,310 appearances08/20 — 51.5% from 3,909 appearances08/21 — 50.1% from 3,683 appearances08/22 — 55.1% from 3,074 appearances08/23 — 50.4% from 4,173 appearances08/24 — 47.5% from 6,423 appearances08/25 — 54.1% from 6,841 appearances08/26 — 53.9% from 8,876 appearances08/27 — 54.4% from 9,094 appearances08/28 — 52.7% from 9,522 appearances08/29 — 50.5% from 9,882 appearances08/30 — 52.9% from 6,836 appearances08/31 — 49.5% from 6,194 appearances09/01 — 46.0% from 3,491 appearances
53.7%08/05 46.0%09/01

Pick rate

08/05 — 0.8% from 3,769 appearances08/06 — 0.8% from 4,952 appearances08/07 — 0.8% from 1,065 appearances08/08 — 0.9% from 996 appearances08/09 — 0.9% from 971 appearances08/10 — 0.8% from 1,744 appearances08/11 — 0.8% from 4,889 appearances08/12 — 0.9% from 5,038 appearances08/13 — 0.8% from 5,116 appearances08/14 — 0.8% from 6,527 appearances08/15 — 0.8% from 11,852 appearances08/16 — 0.8% from 11,288 appearances08/17 — 0.9% from 6,977 appearances08/18 — 0.8% from 5,124 appearances08/19 — 0.9% from 5,310 appearances08/20 — 0.9% from 3,909 appearances08/21 — 0.9% from 3,683 appearances08/22 — 0.8% from 3,074 appearances08/23 — 1.0% from 4,173 appearances08/24 — 0.9% from 6,423 appearances08/25 — 0.8% from 6,841 appearances08/26 — 0.8% from 8,876 appearances08/27 — 0.8% from 9,094 appearances08/28 — 0.8% from 9,522 appearances08/29 — 0.9% from 9,882 appearances08/30 — 0.8% from 6,836 appearances08/31 — 0.9% from 6,194 appearances09/01 — 0.8% from 3,491 appearances
0.8%08/05 0.8%09/01

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 172 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Belle's Rock Knockout 54.6%
14789 99
Think Ahead Knockout 54.2%
10040 93
New Perspective Knockout 54.8%
3868 79
Streets with No Name Knockout 53.5%
9000 91
Leaping Dogs Knockout 53.4%
9663 92
Konnakol Knockout 52.4%
31403 100
Opening Move Knockout 52.8%
8082 90
Jungle Top Knockout 52.5%
9619 92
Please Remain Standing Knockout 52.2%
4638 81
Crab Claws Knockout 50.5%
11286 95
Chivalry Knockout 50.1%
8479 91
Double Decker Knockout 50.4%
4109 80
Flowing Springs Knockout 50.0%
2289 71
Split Difference Knockout 49.4%
4623 81
Goldarm Gulch Knockout 48.8%
8296 90
Out in the Open Knockout 48.3%
13971 98
Deep End Knockout 48.2%
1382 63
Close Call Knockout 47.3%
2264 71
Healthy Middle Ground Knockout 47.5%
118 27

Against whom

Direct duels in Knockout: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 40.5% against Kaze in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 59.4% 12,940 games Grom 60.5% 1,770 games Mico 61.3% 1,237 games Edgar 56.9% 8,611 games Bolt 59.4% 1,193 games Sprout 57.4% 1,774 games

Who plays him best soon

Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 miuri Masters 40 52.8% 100.0%
2 Sewo>TuPOlix🤡 Masters 44 48.6% 84.1%
3 不老武神 Legendary 140 47.5% 60.7%
4 X1ark Masters 114 46.7% 61.4%
5 Skibidi|Corny☃️ Legendary 43 46.6% 79.1%