For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Jedna. 08/12 to 08/25, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Carl counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
66.1%
19,109 games
Mico
60.9%
11,799 games
Bull
61.4%
5,179 games
Edgar
59.3%
21,249 games
Chuck
59.4%
9,721 games
8-Bit
58.1%
16,243 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | miuri | Masters | 40 | 52.6% | 100.0% |
| 2 | Sewo>TuPOlix🤡 | Masters | 44 | 48.3% | 84.1% |
| 3 | Skibidi|Corny☃️ | Legendary | 43 | 46.3% | 79.1% |
| 4 | X1ark | Masters | 112 | 46.0% | 60.7% |
| 5 | 愛|Zͥiͣoͫlᵉs🥀 | Legendary | 40 | 45.9% | 80.0% |