Best map: Cavern Churn with 56.9% from 5,928 games.
08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.
Brawl Ball▾
Where this brawler works. Filtered to Brawl Ball: 18 of 164 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Match 1123581321 ![]() |
54.8% | 20394 | 100 | ||
Sunny Soccer ![]() |
54.7% | 20192 | 100 | ||
Nutmeg ![]() |
53.8% | 23530 | 100 | ||
Backyard Bowl ![]() |
54.1% | 10913 | 94 | ||
Super Beach ![]() |
53.6% | 31510 | 100 | ||
Sneaky Fields ![]() |
53.8% | 16691 | 100 | ||
Pinball Dreams ![]() |
53.6% | 26695 | 100 | ||
Pinhole Punt ![]() |
53.3% | 44061 | 100 | ||
Bustling Business ![]() |
53.2% | 22607 | 100 | ||
Spiraling Out ![]() |
53.2% | 14890 | 99 | ||
Grass Knot ![]() |
52.9% | 26833 | 100 | ||
Beach Ball ![]() |
52.8% | 22498 | 100 | ||
Singed Earth ![]() |
53.5% | 3839 | 79 | ||
Deadlock ![]() |
51.2% | 10473 | 94 | ||
Triple Dribble ![]() |
50.1% | 12422 | 96 | ||
Slalom Slam ![]() |
50.2% | 3247 | 76 | ||
No Good Deed ![]() |
48.5% | 3414 | 77 | ||
Pool Party ![]() |
48.1% | 362 | 43 |
Direct duels in Brawl Ball: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 40.3% against Kaze in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Carl runs in 1 circle — whoever Carl beats beats someone who in turn beats Carl. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
57.5%
6,090 games
Ash
58.0%
2,754 games
Frank
55.4%
3,765 games
Bull
54.9%
4,816 games
Doug
57.4%
933 games
Shade
54.7%
2,525 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | miuri | Masters | 40 | 52.5% | 100.0% |
| 2 | Sewo>TuPOlix🤡 | Masters | 44 | 48.2% | 84.1% |
| 3 | Skibidi|Corny☃️ | Legendary | 43 | 46.3% | 79.1% |
| 4 | 愛|Zͥiͣoͫlᵉs🥀 | Legendary | 40 | 45.9% | 80.0% |
| 5 | 不老武神 | Legendary | 117 | 45.7% | 59.8% |